- Nov 2016
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techwritingf16.robinwharton.net techwritingf16.robinwharton.net
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Of course, one of the significant potential advantages of conveying information on the Web (or any other hypermedia environment) is that the sequence in which information is processed need not be constrained by conventional discourse structures.
I believe that there are more advantages for putting information on the website. People use the internet everyday, so it is likely that the information that someone would like to convey gets seen by at least one viewer everyday. If the information is on paper then it likely, that only a few or no one will see it. This is a period where technology is used heavily everyday, and I think that no one will be able to live in this era if there was no technology or internet. This is just how the world is today. I believe that if you want your information to get known throughout the world the, you should put it on the Web. The Web is open to everyone so, everyone will be able to see it. There are only a few people who read or view things by paper.
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Make important elements larger than less important display elements (Edwards and Goolkasian 1974), Larger elements are more easily discernible in peripheral vision, which guides subsequent foveal (central vision) fixations. People also typically fixate longer on larger elements in a display (
I agree with this statement. People generally would fix their eyes on the larger elements. They would think that the larger elements are more important than the smaller ones. The smaller elements would be of less importance to them, so they probably would view it later or never view it at all. If you want viewers to know which elements are important then you should make them bigger, so that they can see it better and be able to understand it better.
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Of course, what is important in a display is often determined by the interests and needs of the viewer.
But, you must know the point or the purpose that you are trying to reach before you can try to find what designs interest the viewer. If you do not know your purpose or what you are trying to explain then, your viewer might not know what you are portraying either. But, if you know what you are doing and know what purpose you are trying to make, then you and the viewer will be able to see what kind of point that you are trying to make.
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Visually group (“chunk”) related elementsthrough the use of space, graphical boundaries, orsimilarities in lightness, color, texture, ororientation.
This statement makes sense. If everything was in disorder then, nothing would make sense to you or the viewer. You must group related elements together, so that they correlate with each other. Everyone will be able to understand the contents better.
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A closely related issue affecting designers’ decisions about the allocation of space on a Web page is the issue of information density (or “display loading”). In other words, how much information should be put on a screen? Screen density is expressed as a percentage of the total space available on a screen that is actually occupied by visual elements.
I think that enough information to me would be until the viewer and you understand what the content is about. As long as you write enough till' you and the viewer would be able to look at it and know what it is talking about then, it will be good enough for everyone. But then again, you also do not want to write too much because, the audience or viewer might get tired or it or find it very boring. You should just make sure that the first sentence summarizes the point that you are trying to reach, so that the viewers understand and know what they are looking for.
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The good news is that despite conventional wisdom, there is actually little evidence that display size or orientation has much effect on viewers—at least in terms of their ability to read text from a screen (Dillon 1994). Screen size and orientation, however, may affect how the designer breaks up or “chunks” content, both logically and visually, to reveal to the viewer how the content in the Web site is structured.
I think that display size that play an effect on how the viewers would read what is on the screen. If a screen is small then, the viewers might only be seeing maybe half of the display or information. But, if the screen is big then, the viewers would probably get a better view of the display or information is on there. Small screens would only allow viewers to see chunks of the whole picture while, big screens could allow viewers to see everything. They would probably understand the design or information that is on the big screen better than on a small screen.
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Subordinate elements ought to appear less prominent than superordinate elements, and elements that are closely tied to one another logically ought either to be grouped spatially or share some other perceptual attribute such as color.
Subordinate elements needs to be able to complement or give a more detailed explanation of the main elements. The viewers need to see the main element more than the subordinate ones. But, I do not think that this means that the subordinate elements are less important than the main ones. I believe that they are both equally important to the designer and the viewer, but you have to think about which element is going to catch your and the viewer's attention the most. You have to make sure the element that you and the viewer think is most important to make that one stand out the most than the rest of the ones. I believe that there should be no distinction between the subordinate and the main elements.
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"Thoughtful design can help viewers in their efforts to apprehend that structure. Design, in its most simple sense, is an attempt to convey visually the logical, functional, or natural relationships that exist among the elements in an information display.(This is true, by the way, regardless of the medium.)"(pg.2-3).
This statement is saying that thoughtful design can help viewers understand the structure more clearly. Only if the design is thoroughly thought out and you as the person who is designing it understands the meaning of it, then the viewer will also understand what it is that you are trying to explain through the design. Most designs' goal are to convey a simple easily understandable relationship between the information that is also on display. If the design on the screen or page does not do that then, you need to look for another design that correlates with the information. The design and information must also be consistent in that they must always complement and relate to each other. You can not have half or three quarters of the design and information relate to each other and the other half not relate to each other, it just wouldn't make any sense. This article emphasizes a lot on design and information, and how their main goal is to relate to each other. I think the previous article that I read about fonts made me understand this article a lot more. Choosing a unique style and font for typing your information with must go with the design and vice versa.
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"Any display of information, whether on a screen or on a page, should assist viewers in their efforts to distinguish objects from their backgrounds(that is, to distinguish "figure" from "ground") and from each other(that is, to discriminate)."(pg.2)
Any pictures, videos or any other display of information should help viewers know the difference between it and their background. Displays of information should not distract its' backgrounds. They should be easily visible and easy to distinguish which one is which. Even though, you might find them to be easy to distinguish, but other people might not. So, it really just comes back to not getting to personal whenever you are choosing the background and the design to make sure that they go together and not clash together. You must ask yourself, "Would the design that I am choosing complement the background or would they clash together?" You must remember that you are not the only person who is going to view this display. There is an audience out there who is going to view it, and you want them to able to tell the display and the background a part form each other. You yourself should also be able to tell them apart too.
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"Screen elements, whether text, pictures, or icons, become more meaningful when they-and the relationships among them- can be readily apprehended and unambiguously interpreted by the user."(pg.1)
I think that this is a very good point. Screen elements are meaningless unless the viewer or user who is using it knows and understand what it is. If the person who is using the element does not understand what it is then it would be highly likely that the other people who are going to view it are not going to know what it is. It is highly crucial for the designer who is using the element understands what the meaning behind the element is and what it mean just by looking at it, so that other people will be able to understand it too.
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