Pokémon is something you do, not just something you read or watch or consume
Pokémon can be a game or a show or what it seem like in this content could be a way of life
Pokémon is something you do, not just something you read or watch or consume
Pokémon can be a game or a show or what it seem like in this content could be a way of life
the most significant stories tend to
The most popular thing happening in the media is what I fell like it is trying to say. So what is most popular at the time
Luis actively sought out feedback, new representational tools, and ideas across setting
It seems like he was looking for help but no one wanted to help him.
ad his teachers been attuned to his expertise development earlier, they may have found ways to build on his excellent out-of-school learning skills to reengage him in academic content
Teachers need to know that this is an important part of kids being educated in schools. His teachers didn’t think that he was “applying” himself, when i was in school i was in the same kind of situation. I felt like i wasn’t being seen and had to do it all on my own.
n c l o s i n g , t h e c l u b h o u s e w a s c r i t i c a l i n h e l p i n g L u i s t o d e v e l o p t h e k i n d s o f t e c h -nological fl uencies that may position him for further learning and creative work
If he didnt have this help with the clubhouse who knows where he would have been, would he have discovered it another way? Or would there be something else?
is teachers were surprised to see what he was able to do, “They were kind of amazed, like they liked it a lot. Their eyes were wide like look-ing at it.”
After not seeing him not putting in a lot of effort, seeing what he was actually capable of it is surprising how much harder someone works when you are interested in the topic.
At the same time, the close attention Luis’s mother paid to his work at the clubhouse allowed her to recognize the importance of capitalizing on his outside interests to motivate his production.
I dont think that Luis has the right kind of balance between the two
His mother and older brother were central fi gures in the development of his projects
My family were the source of my inspiration, my mom and dad mean the most to me and are the ones that push me the hardest to do what i love.
home remained an important context for design.
I can relate to this a lot, as i was growing up my home was a spot for inspiration, I would paint everything i saw around me and made it my own.
Luis’s workspace at the clubhouse was frequently crowded with boys who were very much a part of the scene, laughing and giggling while making sound effects, and gesturing with the action fi gures that appear in the movies. They con-tributed ideas and offered advice in terms of what they liked or did not like. In addi-tion to being audience and critic, they also occasionally contributed sound effects to the fi lms.
Luis realizes and understands the need to collaborate with others when working on any one of his movies. And that his past mistakes are just to help him with finding what works best for his films. Having people by huis side to help him is also so important.
Luis began to make his own backgrounds for different shots. He also looked for new ideas and solutions to prob-lems online, especially from a site called zipster.com.
He adapted to learning and finding things to make his videos better.
While Luis was fi nding his own technical way with the equipment, the clubhouse coordinators recognized and encouraged his incoming interest in fi lm-making and offered new ideas
This quote warms my heart to know that he was finding his own way with foil-making.
I just asked [the clubhouse coordinators] what it was and they old me and it was for taping and stuff, so I just started running around taping my friends, trying to do scenes and stuff....”
Although not having much access to a computer at home Luis found a way to learn something. I think that it is interesting that even though Luis didn’t have that access to the computer he worked to try and fine the equipment.
uis : “Well when I fi rst saw the camera I didn’t know what it was for, and [the clubhouse coordinators] didn’t know either, so my friends and me were just doing stuff, like movies making it look like people were going super fast. Then I started getting ideas about like moving things and then taking pictures.”
Sometimes the best way to learn is by experimenting with eh equipment, Luis demonstrated this in this quote.
o b s e r v ation, interviews, analysis of the artifacts learners create, and data collection through an occasional questionnaire.
It would be interesting to see what kind of bias was added into the data that they had collected.
Youth who lived in the community served by the Simmons Computer Clubhouse, on average, had much less access to computing tools at home than their Silicon Valley neighbors whose parents worked in the technology industr
This is interesting to bring up because we all grew up in different homes and with different parents. We were all taught different things. Growing up with or without technology can give us different chances to create and learn in our homes.
hared their technical expertise through informal teaching processes or provided their children with learning resources such as books or new media tools.
we have all learned most of our ways of living by our parents and the way they would communicate and interact with us as we grew. Involving media into the learning process may help from some standpoints but when it is all the time, it seems to change our brain waves and who we become.
hose that can use technology in more advanced ways have typically been deeply supported by parents, peers, or teachers that have expertise
I feel that those who know more about technology tend to rely deeply on that technology for themselves. I feel they are getting assistance and “babied” by those who are round them.
twenty- fi rst-century capacities such as collaboration, knowledge of how to build social networks, man-age information, direct one’s own learning, engage in design, and capitalize on opportunities for distributed cognition and the building of collective intelligence.
Yes being able to grow as we move further along in the 21st century it has really changed the way we think act and grow through things like social media and collaborate with other intelligent beings
pportunities to design and create artwork, movies, games, animations, interactive robots, and other artifacts.
This is giving kids the opportunities to learn so much more just by how we are developing view technologies.
Digital technologies offer children and adolescents rich opportunities to design and create artwork, movies, games, animations, interactive robots, and other artifacts.
Being able to grow up with all of these resources at the palm of our hands has really changes us. Just as much as they are changing us they are helping to discover new things to work in our home, our works, and our schools. Being able to give kids the same kind of opportunities to design and create it is expanding their minds through the digital technologies.
d to adapt technology to advance one’s own goals.
This is definitely one of the most important skills to learn as we grow.
” Luis, a skinny dark-haired 13-year-old boy, sits at a computer station in the back corner of the room with a set of plastic action fi gures from the X-men comic series, a basket of play dough, and an Intel Digital Blue stop-animation camera.
This reminds me of when i was in elementary school, there would be kids just like this but a little younger at my school. He is trying to keep his childhood alive without even realizing it.
new computers with professional design software
This is very relatable being they are mentioning software that we may be typically using in out college career while learning to develop into our further career in the outside world.
A teenage girl sits at a large green table with her head bent over a Venn diagram. A younger boy sits at a nearby computer searching for images on the Internet using Google
This is giving us a very specific example but also making it very relatable. We are likely to be in a similar situation.