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    1. You stay on the tile and keep everything. The enemy stays too. Next turn: fight again or leave.

      no qui direi che ritornoi allo shelter immediatamente ma il tuo turno finisce pero tieni tutto quello che hai

    2. 1 Combat, Step by Step Combat is short. The enemy shows its hand first, then you decide how hard to push.

      qui vorrei un copy piu cosi: Combat is one die roll. Your talent, your equipment, your followers, your skills, and anyone at the table can change that roll before it's final. Any hero can step in anytime, during anyone's turn. You can use your Skills to change the course of a battle, or exhaust one to reroll any die on the board.

      Cooperative and Simultaneous: Every fight belongs to the whole table.

    3. Tile names. Green = Safe Haven, Red = Dread Vault. The yellow tile name (Wayward Hall) is provisional. Card decks keep their names: Wonder, Mishap, Misfortune.

      togli questo

    4. Start empty. Every hero begins at 0 STR and 0 Bravery Points.

      ok ma non serve dire 0 str, se non ce non ce e poi e ambiguoo perche le starting gear hanno str. e anche i bp chissene se parti a 0, e uno step che toglierei

    5. JUJU's Castle is a fully cooperative dungeon crawler for one to four players. Every tile you step on is revealed as you go, so the dungeon builds itself differently every time. Some rooms hand you allies and treasure. Others throw enemies at you. The red rooms guard legendary equipment behind something that will probably knock you out.

      riscirverla cosi: JUJU's Castle is a fully cooperative dungeon crawler for 1-4 players. There is no set board: the dungeon builds itself as you step into the dark, revealing allies, traps, and brutal enemies guarding legendary gear.

      It’s a game of asymmetric powers, shared battles, and defying luck. You will fight together, interrupt turns to save your friends, and hunt down powerful Relics. But tread carefully, finding them will wake the Hydra, and once it rises, there is no going back.

    6. Four heroes walk into a castle that rearranges itself as they move. Somewhere inside, four Sacred Relics are waiting. Find all four and the Hydra wakes up: six heads, and you have to cut them all down at the same moment.

      Da cambiare, non mi piace, vorrei qualcosa piu impactful, tipo: There is something sleeping deep inside JUJU's Castle. And the dungeon will do anything to stop you from getting there.