3 Matching Annotations
  1. Aug 2020
    1. The Sega Master System had failed to challenge the NES, but with the release of its 16-bit system, Sega Genesis, the company pursued a new marketing strategy. Whereas Nintendo targeted 8- to 14-year-olds, Sega’s marketing plan targeted 15- to 17-year olds, making games that were more mature and advertising during programs such as the MTV Video Music Awards. The campaign successfully branded Sega as a cooler version of Nintendo and moved mainstream video games into a more mature arena. Nintendo responded to the Sega Genesis with its own 16-bit system, the Super NES, and began creating more mature games as well. Games such as Sega’s Mortal Kombat and Nintendo’s Street Fighter competed to raise the level of violence possible in a video game. Sega’s advertisements even suggested that its game was better because of its more violent possibilities (Gamespot).

      It's fair that the competition between Nintendo, NEC and SEGA made the companies to produce better consoles. Which is really good for the customers because then they get good products.

    2. A major advance in game technology came with the increase in Internet use by the general public in the 1990s

      I feel like ever since gaming got popular in general and now streaming services like YouTube, Twitch and so on has made jobs and acted as a service for people to watch and enjoy someone else playing a video game.

    3. Technology had changed in the years since the introduction of the NES, and companies such as NEC and Sega were ready to challenge Nintendo with 16-bit systems

      This is going to sound extremely stupid, but I truly thought all the consoles were made by Nintendo and there wasn't any competition. I hope that maybe someone else thought that too but I don't count on it haha.