- Nov 2015
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courses.digitaldavidson.net courses.digitaldavidson.net
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Hitchhiker’s Guide to the Galaxy at the Digital Game Museum
This illustration of a classic text adventure makes me envision a creative student trying to port Leather Goddesses of Phobos for their project. In particular, the sensory component -- since the game included scents to supplement the text.
Perhaps they'd just have to hand in a box of appropriately scented items along with their code.
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- Oct 2015
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dtc-wsuv.org dtc-wsuv.org
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"literary works created with the use of a computer for the electronic medium such that they cannot be experienced in any meaningful way without the mediation of an electronic device"
That's a solid definition. Obviously "literary works" may lead to a broader discussion about what exactly constitutes "literature". But that aside, it seems to cover the essence of what electronic literature is.
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eliterature.org eliterature.org
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The confrontation with technology at the level of creation is what distinguishes electronic literature from, for example, e-books, digitized versions of print works, and other products of print authors “going digital.”
This seems reasonable, though it might be worth adding "digital" or something similar before "technology" (to make it more of a standalone quote / definition).
One could argue that a pop-up book involves "confrontation with technology at the level of creation", for example. It's just a different kind of technology.
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