13 Matching Annotations
  1. Last 7 days
    1. I learned that app testing involves different aspects to ensure a good user experience. First, there's component testing, which makes sure the component works as expected, looks right visually, and is accessible to everyone.

      To achieve this, the video explained how Storybook brings various specialized tools together. For checking if components work and interact correctly, it uses Vitest and Playwright. I saw how Storybook can automatically detect Vitest and run tests on stories, even in watch mode.

  2. Oct 2025
    1. UI and UX 101 for Web Developers and Designers

      Making good websites is important. if i couldn't see that would suck, but i probably wouldn't care what a website looked like.

  3. Sep 2025
    1. David Berman on Sustainable Design Thinking Strategy

      i noticed that Canada and Norway both depend on exporting natural resources. They need to build sustainable value locally not just send raw goods elsewhere. Another idea that i noticed is designers must own Their ethical impact. Designers cannot just follow orders. They are responsible for what their work does in society. Every design choice affects people. Group C

    1. Minimize number of options on screens. Use filters, dropdowns, or smart defaults. Example: Google homepage with just one input

      This is similar to decision fatigue

    2. Confirmation Bias

      Imagine you know someone who recently lost 100 lbs., they tell you they went keto and that diet made them loose that weight. what they don't mention is that going keto cut out all of the tasty more palatable foods. It was the diet itself, but the fact they stopped eating tastier food.

    1. Occam’s Razor

      Occam's Razors in terms of UXD is referring to, the simplest design is usually the best. When trying to implement the ideas of Occam's razor we try and remove any unnecessary element or step in a process, which streamlines the user experience and leads to less decision fatigue.

    2. Dunning-Kruger Effect

      The Dunning-Kruger Effect often affect developers in the way that they believe that their interface is more user friendly than it actually is. This shows us the importance of user testing and feedback .

    3. Decision Fatigue

      Decision Fatigue plays a major part in what interfaces to use and how to use them. If a person is in the mindset of decision fatigue they are less likely to interact with complex interfaces all together. This tells us as UI designers that we should try to keep things as clear and strait forward as we can and minimize the number of decisions the user has to make, as counterintuitive as that may sound.