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  1. Last 7 days
    1. Like a set of index cards that have been scattered on the floor and then connected with multiple segments of tangled twine, they offer no end point and no way out.

      This sounds chaotic. How can a story continue with no starting point and ending point? However, Murray describes later that this is the point. An adventure with so many paths to explore in a closed loop that we are comforted by it.

    2. As I move forward, I feel a sense of powerfulness, of significant action, that is tied to my pleasure in the unfolding story.

      When I read this sentence, it reminded me of human's desire for accomplishment. I think thats why adventure maze works well. Just like when you are playing a game of Escape room, you are actively trying to find a way out and each step and subtle clue you find makes you feel closer to the goal. Adventure maze uses this sense of accomplishment to bring powerfulness to the player.