47 Matching Annotations
  1. Feb 2021
  2. mail-attachment.googleusercontent.com mail-attachment.googleusercontent.com
    1. communities around them are quite rea

      communities built around games are the reasons they survive and continue to thrive without them games like WOW or Destiny would have died out years ago

    2. discussion and problem solvin

      i think this is true about 95% of forums while most is help the other 5% is people just being toxic and hurting others

    3. me on the priest discussion boards is spent assessing how choices in one area of the talent tree affect outcomes elsewhere and debating which poin

      this can be said with any progression tree game you always have to look at the outcome and the and how it will affect you down the road and what you need ands what your team needs

    4. MMOs for science learning, offering proof of concept of the argument pre- sented above

      MMO for science sometyhing i never thought we would here in this lifetime because people direguard games all the time

    5. e "mere entertainme

      especially during a pandemic crisis that we are in games became so much more do to distance learning games like minecraft education became free for teachers to help games can be used for so much more than just entertainment

    1. ue interacts with or, at least, has ample opportunity to, with these fellow travelers, though anyone who has been in one of her affinity sub-spaces or on one of her affinity routes is in a yet larger and more amorphous group with Sue. These are people we have called "affines." Just because Sue sees some of these people rarely, any given interaction might be significant and, so, nobody can be discounted, and frequency of contact is not the only significant variable here (what we are talk- ing about here is akin to strong and weak ties in the soci- ology literature)

      again going back t0o the affine group name this is really interesting

    2. This is a map of "Sue's Sims affinity sp

      i have never actually thought about this but gamers make allot of choices and their movement could be tracked easily i would love to see some of the movement for gamers during quarantine and the current pandemic while probably very simple it shows allot im sure

    3. An affinity space is defined by what given people do, where they go, and who they are with. We must map an affinity initially in terms of a person or persons we take as our reference person or group. Then we can draw more maps for other people and look for types of overlap among different but related peopl

      this shows how the gamers themselves grow in and out of trends are spaces change and that's so true it just like as we grow up we grow out of things

    4. For these gamers, their gaming rooms are also connected to other physical spaces, such as gaming rooms in friends' homes where they play together; places where LAN parties are held

      its weird to think about us all being connected like that but it makes sense because we are also brought together by the games for which we love

    5. A video game is just a set of well-designed problems to solve, where the very design of the game teaches and mentors players to solve the problems, using good prin- ciples of teaching and learnin

      i really like how simple a definition this is. It is simply well designed problems to solve and it works

    6. Everyone who entered any part of the affinity space, I will call an "affine." Even if a given affine was some- one I never myself met, our shared affinity ensured that if we did come across each other, we would have shared a good deal cognitively, affectively, and moral- l

      its interesting to see how they give people within the affinity a name

    1. Traitor-based cooperative games

      house on haunted hill is like this where we have a 4v1 atmosphere where we try to run through a haunted house but we dont know what we are running from only who is controlling the monster

    2. Cooperative Play

      most games tend to lead to this people want more cooperativew experiences and less solo adventure this leads to better storytelling and better atmospheres

    3. designer games is workerplacement.

      this extends to video games as well because in civilization you place your home base/city to farm the best resources and allow you to speed up certain things

    4. Designers often use theme (the setting, characters, andgeneral concept behind a game that establish a purpose for playing) to create a unique gamethat extends the mechanics to new levels

      first person shooters are very basic while if you just add a looting system it adds depth to the game and it becomes a whole new game and thats very interesting just by adding a new system we can manipulate the whole theme

    5. This means that players canbe part of the game play throughout the game, as opposed to being forced to withdraw from theexperience to sit as spectators on the sideline

      allot of car game i think do this because you may only collect one card but that card may be worth the most points so its a quality over quantity thing

    6. As with real-world markets, some players in PuertoRico will profit by growing and selling crops, while others will focus on building valuablereal estate.

      its as if its real life you either go this way or that way to reach your fortune either way you will be stopped by hurdles

    7. roll of the dice can be exhilarating, it does not offer much in theway of long-term engagement

      i tend to disagree sometimes roiling the dice can add entertainment but maybe this is referring to just rolling the dice when nothing else is on the line

    1. .Thinkofthisasagardeninggame,thenagangstergame,andthenacar‑racmggame.Eachthemebringsdifferentpossibilitiesintoplay

      so a game like GTA V could have so many themes because it has so many possibilities of play because of its sandbox themes

    2. Byitself,it’snotmuchofagameatthispoint.I

      honestly this feels like munchkins you obtain weapon cards and other artifacts to help beat monster cards

    3. Te t r i sisn’taboutanything

      i feel as though tetris has a theme it is not just about nothing. Maybe filling the lines and scoring point but not nothing

    4. Inmany3DVideogames

      i feel as though ever game designer is getting away from this to go towards a first person aspect in order to get a better immersive experience

    5. Playeractions

      This seams really applicable to card games specifically because a card a player may play can drasdtically change the game state and how the next turn is handled

  3. luky-my.sharepoint.com luky-my.sharepoint.com
    1. It is very often in these non-lifeworld domains that people form affilia-tions with others outside their own cultural groups and transcend the limita-tions of any one person’s culture and lifeworld domain

      people are able to come together through games games are what brings people together especially now when we a=seem so far apart

    2. Hybrids between typical platformgames and typical computer games will arise.

      i think this is the future cross-play is finally becoming more relevant and the norm

    3. In a computer game, thanks to the computer’s hard drive, players cansave their progress at any time they wish. (There are some games made forcomputers in which this is not true). This can make a difference in the strate-gies one uses. When playing on a computer, the player can save after a partic-ularly hard battle and not ever have to repeat that battle. If the player dies abit later, he or she starts again from the game that was saved after the big bat-tle was already won.On a game platform, if there was no save symbol after the big battle or ifthe battle was not the end of a level, the player could not save and must moveon. If he or she dies, the big battle will have to be fought again, since thegame will reload from an earlier saved game that did not contain that battle.Indeed, the last save could have been quite far in the past, and the player maybe required to repeat a good deal of the game

      their is nothing more stressful than this right here you go so far in a game and are not given the option to save or you have yet to save and you die only to start at the beginning and most games seam to be converting to this and using a checkpoint system and open world games seam to be ditch this and also going to checkpoints or manual saves it really depends on the company and its really frustrating

    4. Many platform-game players think keyboards are a badway to play video games, while some computer-game players think they are agood way.

      as some one who does both i prefer both i think their are benefits to both some pc game play better with controls while some console game play better with mouse and keyboard simply because they need more keys and buttons to perform actions

    5. t is crucial, as I have pointed out, to see that the internal and externalgrammars and designs of semiotic domains interrelate with each other, mutu-ally supporting and transforming each other.

      Know that they must interact together in order to show true cause is pretty awesome

    6. To understand or produce any word, symbol, image, or artifact in a givensemiotic domain, a person must be able to situate the meaning of that word

      this makes a whole lot of sense because we without context people will never understand what's actually happening

    7. while i have never been a huge pikmin fan if i had this when i was a Kid i think it would have been great to help learn simple tasks and what not

    8. To spell out what I think the claim that playing video games is a waste of timeoften means, I need first to tell you about the game the six-year-old boy wasplaying, a game called “Pikmin.”Pikminis a game for the Nintendo Game-Cube, rated “E,” a game acceptable for all ages

      video games should never be considered a waste of time they can lead to creations of ideals and can allow people to escape to other realities especially in a time where people cannot actually leave their houses and it can lead to learning video games are being used to hgelp teach many people of all ages its said when people think they are a waste of time

    9. The guard dribbled down court, heldup two fingers, and passed to the open man

      so by the sense of using hand getures this is a sence of literacy

    10. Today images, symbols, graphs, diagrams,

      video games have really started to pick up on this to help with puzzles and point people in the right direction

    1. ODS (Official Scrabble book

      seems to me just like making flashcards in school we could not neccesarily master it but maybe any could play this would be fun to try

    2. He related everything to numbers. We just thought it was normal

      i find this interesting i want to know if he actually does this with other subjects not just this one

    3. greatest ever player

      just out of curriosity is it by titles one ore thye difference in titles ever game is different for how they judge their greatest of all time for the NBA its Jordan for NFL its Tom Brady so is it because of Richards different titles that he is the greatest not the number of titles he has because he still has allot

    4. Richards, 48, who has won the English world Scrabble championships three times, the US national championships five times and the UK Open six times, beat a rival from French-speaking Gabon in the final held at Louvain-la-Neuve in Belgium on Monday. During the match, which he won by two games to nil

      the fact that he won 2 to nil is impressive in itself given that he can speak the laguage and just knows the words really impressive

  4. doc-00-2o-docs.googleusercontent.com doc-00-2o-docs.googleusercontent.com
    1. look up any materials that stand out to you

      i appreciate this because i have had items that have been interesting in previous courses but it was hard to find appropriate material to further research them and the teachers were of no help because they didnt want to be bothered

    2. ll course materials will be available through

      this is very helpful right now especially during this pandemic getting book through shipping or digital is very hard right now and im sure this is extra work on your end but it is greatly appreciated

    3. I can explore and describe the contexts within and surrounding games

      I think this is really important because context within games is great because sometimes especially card games it can really confuse players based on context alone

    4. 11:59pm on the Sunday

      i actually really appreciate at this because i feel as though this gives ample time to do our work and get it in on time it the little things