12 Matching Annotations
  1. Sep 2025
    1. Sustainable Design

      Group A 1. designers are beginning to consider ethics and necessity instead of just profit 2. Well designed solutions can solve more than one problem at a time

      • trees for clients and fish for employees
      • When we design to increase accessibility, we are helping everyone, not just people with obvious disabilities

      -Full list for group a in page notes-

    1. Use language like "Don't miss out" or "Limited time left".

      This language gives me TV infomercial flashbacks. and It is always a pop up on more modern advertisements. I am sick of popup ads. ads in general.

    2. SaaS pricing pages often lead with premium plans.

      I also think this can be used to manipulate people, like people remember or prefer the first thing they see, so that make sure the plans that make them the most money are positioned more prominently to clients.

    3. Users remember the first and last items best in a list.

      You made a connection between this and headers and footers in documentation and I liked that. it also reminds me of how the human brain can only a handful of individual digits in working memory, but you can remember more if you shift them to double digits.

    4. Hick's Law

      This is a massive issue in healthcare portals. There are so many departments in hospitals, and so many treatment options and functionalities, patients get overwhelmed, staff gets overwhelmed, and some individual curation becomes required to manage the sheer amount of information.

    5. Confirmation Bias

      I looked at confirmation bias in regard to healthcare portals and doctors.

      Example: Diagnosis anchoring: A physician reviews a patient’s portal history and focuses on previously documented conditions (e.g., "this patient has migraines"), potentially overlooking new or unrelated symptoms.

      The portal reinforces the bias because past diagnoses are prominent, nudging the provider to confirm rather than re-evaluate.

    1. Chunking

      Again, I love how this works with the human brain. I have a particularly terrible short term memory, and use chunking in my life regularly, regardless of field or context. This is a great way to educate, as well as filtering information so users don't have to sift through things they don't need!

    2. Commitment & Consistency

      I really like this concept as it is taking human psychology into account, breaking down steps, and potentially even tying into one of the other concepts I chose, progressive disclosure. This takes human flight response and attempts to build technology in a helpful, useable way.

    3. An interface is easier to use when complex features are gradually revealed later. During the onboarding, show only the core features of your product, and as users get familiar, unveil new options. It keeps the interface simple for new users and progressively brings power to advanced users.

      Progressive Disclosure I did some research on patient portals for hospitals and noticed that this is something we need more of in some places, patient portals for sure. There are so many options and so much information, sometimes its less overwhelming to build sites using progressive disclosure and focus on what the patient/user needs right now.

    1. Cross-functional teams. Designers working on UI and UX must collaborate closely with graphic designers and developers to make products and sites appealing, accessible, and usable.

      I am very curious to see all the ways these different facets work together to make optimally designed products and interfaces, which tools are beneficial to this collaboration and how new developments across functions could improve accessibility. Group A