Tetris:“ThisgameisaperfectenactmentoftheovertaskedlivesofAmericansinthe1990s–oftheconstantbombardmentoftasksthatdemandourattentionan
Tetris reflected the society it was made in, we are bombarded by tasks we have to fit into boxes.
Tetris:“ThisgameisaperfectenactmentoftheovertaskedlivesofAmericansinthe1990s–oftheconstantbombardmentoftasksthatdemandourattentionan
Tetris reflected the society it was made in, we are bombarded by tasks we have to fit into boxes.
Agameisanendeavortoputdowninwritingabasicstructurewhichmustnecessarilybeapartofanyintelligentconsiderationofanynonfactcrableproblem.Peoplecanthenseeitandstudyitanddebateit,8ndoveraperiodoftimearriveatsomesortofgeneralagreementaboutit.Evenwhenthathasbeenaccomplished,gamingisadmittedlyaninexactanalyticaltoolbeside
Final point: Gaming is better than experts talking around a table because, it can be studied
hegreatadvantageofthemanoperatingwithinthemachineisthatheisnotfree.
Advantage: Man in game is not free, must follow the constraints of the game.
WhynotJustanswerthequestionsthegameissupposedtoanalyzebyreferringtoanexpertintheareaofthe.^ivenproblem?Whatdoesthegamedcthat8nexpertcannotdo
What does a game do that expert can't? The more complex the problem the less likely an expert will be found.
Whatcanwepossiblygainbyaddingtoourmachineanelementwhoseunreliabilityandunpredictablenessexceedthatofcurelectronicgear.Inotherwords,whygame?
The hook and final question, Why game?
Thesensitivityproblembecomesevenhardertohandleifhumandecisionlinksareusedinthemodel,thatis,iftheanalysisemploysgaming
Finding payoff through game play is difficult because human decision and random variables come into play.
Apartialsolutionliesinthedirectionofmakingthegameeasilyplayableandhencerepeatable
Making games easily playable makes ppl more likely to repeat playing them.
providedasaneceasarybackgroundforcurproblem,hewextensiveasliceoftherealworldistobemodeled.
How much of the real world should the game include? This is a system problem not a component.
Withinthesefewweekswelearnedmoreaboutthemorecomplicatedproblemsofsubmarinesearchthan6monthsofanalyticworkhadtaughtus
Gaming helps them decide how random events can unfold? I think that is what this is saying.
potentiometertotwiatanddialsfromwhichtoreadthevaluesofvariablesinthemachine,thussettingupafeedbackloop.
2nd Model of Man Feedback loop:
hedecideswhatvariablesaretobeinputs,whataretobeout-putsoftheblackbox.
Traditional Relation of Man to Model 1st: Decides input and outputs.
These are all judgement and intuition