Okay so again, I feel like once the story gets to the main conflict, it stops, without much payoff. It doesn't feel like much gets developed throughout the plot, things just kind of happen without much explanation. Also, it seems counter-intuitive to develop this really extensive System 86 with rules, regulations, and details and not really do anything with it. The only thing that Rory and Jordan do after signing up for the program is directly related to the entertainment center, but from what I could tell, System 86 is supposed to get people to broaden their horizons away from the entertainment sector. It feels like all the effort you put into creating System 86 isn't paying off, because it's process isn't being showcased at all. Additionally, just a note on grammar and sentence structure, I noticed you rely a lot on run-on sentences with lots of commas and phrases. This can definitely be helpful every once in a while, but it might be beneficial to vary your sentence lengths and pacing. A lot of run on sentences in a row can make a paragraph too dense and repetitive. You tend to use "really", "kind of", "seems to", and other filler phrases quite often, but they're not necessary all the time. By cutting down on filler words and breaking up larger sentences into smaller ones, the story will flow much more dynamically and will keep the reader's attention and interest. I would also recommend just doing a complete read-through to catch grammatical errors, as there were a few of them scattered throughout the story. One thing that I've heard people do is paste their writing into a text-to-speech program, which makes it a lot easier to catch mistakes. The story has a lot of potential, and the beginning definitely seemed a lot smoother compared to last time, but there are definitely things that you can still do to make the narrative flow more smoothly and engage the audience.
- Nov 2019
-
dis.lib.usf.edu dis.lib.usf.edu
-
-
they’ve began investing so much into it, that it sort of creates slaves of people.
This part is kind of confusing to me. How are the corporations able to achieve this kind of effect with people? If its just the fact that games produce high amounts of dopamine, that doesn't really seem like enough of an explanation. What makes Rory seemingly immune to this? Wouldn't way more people question this? I would really love to see an in depth explanation for why people are so willing to invest their entire lives into this system other than just "the corporations invested a lot of money into it and it produces a lot of dopamine."
-
Rory thought once more how cool the technology in the Entertainment Sector was.
bro same
-
From her desk, she pulled a handle that seemingly came from nowhere, and a large holographic computer display popped up between her and the boys. After entering a few usernames and passwords, she arrived at the screen which read “System 86 Admissions”
I just wanted to say that I really like all of the descriptions of tech in your story. It definitely contributes to world-building/developing and I love it!!
-
“Err, you need not to worry about them, I’m sure you would be fine wherever you were to end up in. You’re a smart kid, just like your brother and your sisters.”His father seemed not at all worried about this potential issue, as he walked back to the main living room.
I like this foreshadowing! It stood out to me a lot obviously because I already know that his Dad is working with the Undergrounders but for a new reader I think it'll be the perfect amount of foreshadowing without actually spoiling anything.
-
He decided that he would just go with it. It probably was better that he at least goes out and sees what Valcheny has to offer, rather than not really doing anything in the apartment.
Yesssss this transition feels a lot smoother this time around, with more of an explanation for why Rory would agree with his dad.
-
-
dis.lib.usf.edu dis.lib.usf.edu
-
The story definitely has a lot of potential .It just doesn't feel finished. Throughout the entire story, you were dropping hints foreshadowing the corporate greed of the entertainment sector, which is a great commentary and a great plot-point, but the "final reveal" isn't really surprising to the reader. It seems like the story is completely exposition all the up to the end, and when you finally start to develop some real conflict, the story just abruptly ends. There's no climax, no extended rising action, no character development, no resolution. I would try to spend less time describing settings and world-building, because plot-wise there's not much going on. Obviously I understand that there is only so much you can do given the word count restraint, but I was left really unsatisfied by all of the loose ends that were left untied (what happens with the Undergrounders? Do they accomplish their goals? What is the world outside like? What does Rory learn and how does he develop as a character?) This seems like a really compelling START to a story, not a whole story in and of itself.
-
But to Rory, he felt like there should have been more, that it should not have been that easy for them to have gotten entry into the playoffs that easily.
I'm definitely engaged by this sentence, I get the feeling that some huge conspiracy is going to be illuminated soon
-
Woah, Rory was taken aback by that. Was this some sort of sign? Why was everyone always so engaged in these games? They seemed so meaningless to him now. He didn’t understand it. Then he realized how caught up in it all he was becoming. Why was he about to go through with this stuff? Was it because he actually wanted to find his brother and talk to him? Or was he interested in being a big shot? Why didn’t he just take a train out of the city earlier, instead of hopping on this one? He could’ve been out in the world, seeing the stars, seeing the moon, wondering what else was out there….
Rory's motivation and goals don't feel very defined to me. I get that to an extent, that's a part of his character, but at the same time, this far into the story he doesn't have many defining characteristics that the audience can relate to.
-
All of them were also accompanied by a gigantic virtual reality rig, which he knew is how they could really get some of the players in the game. He remember seeing how players would load up in the virtual reality, and then their virtual character would appear in the arenas, but they would always look so lifelike. Not only did they have equipment for virtual games though, he also recognized the cybernetic mech suits that his brother would be seen playing the rougher contact games like Potshot, where the players would constantly be running into others, and tackling each other. Rory found it quite cool that these suits would basically shield the player from all harm, even though they were capable of literally throwing each other into the sides of the arena.
This paragraph is definitely exciting, you get the sense that you're about to get into the main bulk of the rising conflict, and I feel like the plot is about to start really kicking off.
-
“If you see someone who you are suspicious of being an Undergrounder, please report immediately. They are in violation with the terms of System 86, and must be brought to justice
Is this the only way that system abusers are identified? If this is the case it feels like its almost too easy to take advantage of the system.
-
The rule for people is that you can only be with the same group of people for 24 hours within one 7 day period, but once the 7 day period ends, it resets and you are allowed to be with them once more.
I'm a little confused by this rule, does this apply to groups of people or just individual person to person? Like if he was hanging out with Jordan and someone else and the other person left and was replaced by someone else would that technically not count towards the 24 hour time?
-
Rory started to think now, that it was actually kind of sad that he had nothing too special about him. Everything was fine – Actually, there was a small alert under one of the mental cognition sections, and he tapped on it to find out what that was all about. Upon further investigation, it appeared that he had above average levels of learning capabilities. That was cool he thought.
This section doesn't really make a lot of sense to me. In the beginning, it seems like you're setting Rory up for some introspective realization, and then it just dissipates into nothing. I'm a little lost on its relevancy
-
Rory’s father gave him a hug, then a couple pats on the back, and they returned to the main house area. One last final goodbye to his mother and sisters, and one more joking jab at Jateson, and Rory was out the door, heading to the closest train station.
Again, it seems like there should be more impact on his family of his departure. I don't know if this is purposeful or not, but it doesn't seem like a super big deal to his family
-
“Yeah, I guess it’s probably the best, how soon should I go?”
I'm a little confused as to why there's no resistance from Rory. This is a huge, life changing event and he's kind of indifferent to me
-
I really love this exposition! It meshes together sci-fi and typical family life together really well.
-