46 Matching Annotations
  1. Sep 2020
    1. The first purpose of this study is to investigate the impact of using fun activities on vocabulary learning.Another purpose of this study is to reflect the efficacy and effectiveness of fun activities in performing the main responsibility ofeducational systems for learners which is paving the new ways to one’s future and ongoing development and guiding the individuals to higher stages of vocabulary learning development based on the learners needs and potential talents and in a unique way for each group of learners

      Focus seems to be on the subject rather than the language.

    2. In Iran, educational contexts, have strict class management and lack of fun activities that has made the classes boring

      Author suggests that classes in Iran are boring due to lack of fun activities. Is this factual, or just his opinion? Think on it.

      Update: when reviewing the article again, I have realized that the author himself is Iranian, so he has most likely had a lot of one on one experiences with fellow Iranian teachers and students, as he is part of the Department of English Language Teaching in Iran.

    3. Finally, the outcomes of the present study are influenced by the following limitations: (1) it was just one term study in the English institute term of 2016 years, (2) It was limited to Elementary students enrolled at in English institute Ahvaz city, Iran, (3) It was limited to the vocabulary learning and improvement and no other skills, (4) The study included only 40 participants; the inclusion of more participants could improve the reliability and validity of the results of the thesis, (5) The participants were all female. Taking into consideration of male could also add the reliability and validity of the findings.

      Author was honest about how the information and data in this article does include limitations and could be further proven. I respect this, and think this provides me with a great opportunity to find ways where I could possibly test the author's theory for myself on a larger scale (as I do agree that fun activities in the classroom can enhance learning).

    4. Finally, it is believed that digital games do increase motivation in learners toward learning, consequently, changing the direction from rote learning to meaningful learning. Using digital games is one of the factors which make the learners interested and motivated.

      I relate this to playing Quizlet vocabulary games in high school; can talk about this in your paper.

    5. The members of their investigation were 70 female understudies in the age of 12-13 years of age which were chosen from one of the Iranian elementary schools in Iran.

      Article does a good job of providing valid background information.

    6. most Iranian students learn vocabulary passively due to several factors

      This paragraph is bringing back the ideas of how Iranian students learned that were also mentioned in the beginning of the article.

    7. 1. It centers on the fitting level of vocabulary.2. It gives an adjusted scope of chances for learning.3. It screens and surveys the students' vocabulary information in valuable ways.

      reasons clearly listed out

    8. Also, teachers often think highly of how to keep words in mind rather than teach children how to learn through games in the relaxed and interesting environment.

      Now the author is voicing more than one point-of-view, getting rid of the bias I felt earlier in the work.

    9. rapidly and effectively

      You can talk about your experience with memorization of words and your ability to define them quickly after practicing memorization using fun vocabulary activities.

    10. In synopsis, diversions and fun exercises are helpful and successful instrument that ought to be connected in vocabulary classes.

      This idea seems to be repeated throughout the scholarly article.

    11. "Utilizing recreations encourages the understudies to unwind; and recollect things speedier and better

      You could use this to talk about how by the end of the school year in middle school English class, you were able to write the definitions and classifications of over 100 words in a single class period, thanks to your teachers helpful methods!

    12. Recreations likewise enable students to recall the material in a charming and engaging way"

      I think this relates to my statement about how I still remember certain vocabulary words in middle school and how they relate to the fun visuals my teacher gave my class for each word to remember them by.

    13. Along these lines, amusements not just convey enjoyable to the class, additionally convey high inspiration and certainty tothe understudies

      Fun activities incorporated into the classroom setting can be beneficial to both teachers and students and their level of excitement to be a part of the class.

    14. that require cooperation, rivalry keeping in mind the end goal to accomplish certain objectives and have unique principles, it requires to have rules and certain objectives to be taken after.

      This reminds me of a teacher I had in high school that used competitive games as a way to get her students to learn vocabulary words-- (you could talk about this more in your paper!)

    15. Recreations can bring down uneasiness, in this way makingthe obtaining of information more probable

      This relates to the idea that fun activities "reduce the fear of making a mistake" in students.

    16. would not only contribute to the language learning process at lexical learning domain but also may eventually contribute to improving foreign language learning and teaching in our educational system and possibly worldwide.VI.REVIEW OF THE LITERATURE A. Theoretical BackgroundThe meaning ofdiversion is a movement that you do to have a ton of fun.

      I am glad this section is included-- it helps shed light on many of the questions I had while reading the article up to this point.

    17. Through games and fun activity students interact with each other and also make students to learn by themselves and from other students in the processes of playing that reduce the fear of making mistake.

      Though the author seems to make some opinionated statements, I have to say that I agree with what he has to say. Pay close attention to the phrase: "reduce the fear of making a mistake" and talk about how participating in fun activities in the classroom has made you relate to this statement.

    18. Scarfo and Littleford (2008)

      The author begins many of the paragraphs with a particular source, and then he goes on to describe the theories that belong to each source in relation to learning.

    19. Diversions and fun exercises have dependably been a prevalent instrument in an English class keeping in mind the end goal to premium and wake up uninterested understudies additionally is a successful intends to advance youngsters' educational and mental potential in English learning has been under dialog for quite a while (Kuo, 2008).

      I am noticing that many of the sentences in the article are a bit hard to dissect. They are long and packed with information, however, this perhaps makes them more meaningful as I must put in effort to research terms and comprehend facts and opinions.

    20. dependably

      Here, the author is suggesting that fun teaching methods are dependable, which backs up his theories and his reason for writing the article.

    21. utilizing sound or visual materials,

      My teacher in middle school would make songs with my class and I using vocabulary words! She also made us watch videos that related to each word, and I still remember the connections that were made with the words and visuals today.

    22. they help to make dialect instruction engaging

      Agreed! Speaking from experience, (doing fun activities involving vocabulary in school), I would definitely say that learning new words can become something to look forward to.

    23. They additionally need to screen their understudies' utilization of these vocabulary amusements to ensure that the structure and guidelines of the diversion don't take higher rank over learning

      I think that this sentence is trying to instruct people interested in utilizing fun methods in teaching vocabulary to make sure that the idea of playing fun games and activities does not end up overshadowing the entire point of the games-- learning.

    24. Fun activities can help establishing the relationship between the words to other lexical items so that a vocabulary network isbuilt up

      I agree with this. I noticed growing up in school that I would do well on vocabulary tests when I had practiced my words using fun activities in the classroom, which is partly why this article stood out to me in my selection process of choosing a scholarly article. I am interested in how fun vocabulary games and activities help people learn words.

    25. Audio lingual;

      Audio lingual: a method used in teaching foreign languages that is based on behaviorist theory (suggests that certain traits of living things can be trained through a system of reinforcement).

    26. Results showed that the experimental group outperformed the control one (p<0).

      The students that were taught vocabulary skills in a non-traditional way outperformed the students who were taught traditionally. Interesting! The author's study seems to be legitimate based on the abstract of the article. It seems Bavi was very intentional with his experimental methods.

    27. The current study investigated the effect of using fun activity on learning vocabulary at the Elementary level in Ahvaz.

      This is the article's main idea.

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