31 Matching Annotations
  1. May 2018
    1. fixations

      Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

    1. Adobe Color CC

      I recommend this website. It not only has the various color palettes for different purposes but also allows you the method described above of uploading photographs / extracting colors.

  2. Apr 2018
    1. In particular, if you look back at previous readings, you’ll see that many of the usability problems identified in the Hall of Fame & Shame are justified by appealing to a heuristic.

      So we are experts? :D

    1. fair selection of subjects

      What does fair selection of subjects mean in this context of "Justice"? I'm slightly confused as the Belmont Report seems to explain justice as a concept of fair distribution of burdens/benefits.

    2. Make the user comfortable

      I think part of this can be attributed to number of observers in the room. (I wonder what is an average # of observers for the user to feel overwhelmed / uncomfortable)

    3. User’s boss shouldn’t be watching

      This rule is relevant not only for preserving users' privacy but also for preventing biased performance due to evaluation apprehension. It doesn't only apply to bosses, but also coworkers (people whose judgment can impact user's work). I feel that the user from above story would still have felt the burden on her first day with her coworkers laughing, even without her boss's presence.

    1. “hunt for the hotspot“

      Maybe the human computer can give signals accordingly (ex : Similar to when hovered over a hotspot, the mouse cursor turns into hand, the human computer may make ambient beeping noise with higher pitch.)

  3. Mar 2018
    1. a hand-sketch design seems less finished, less set in stone, and more open to suggestions and improvements

      I also think that low-fidelity designs are easier to critique than high-fidelity designs, because the visible lack of finish and effort gives you less burden/(guilt?) in critiquing.

    1. group brainstorming

      So have some individual thoughts to start off before the group brainstorming to share / build upon others' ideas, aka never start brain storming from a blank state.

    2. here.

      One question -- if we want to comment on linked pages, can we use hypothesis in that linked page or should we just comment on this linked text to aggregate all comments in one page?

    1. without an expert in stock trading on the team

      Couldn't this be somewhat necessary in our DP, depending on our target users? I don't get how "having a potential user" in our team is discouraged, whereas participatory design is another method for needfinding.

    1. ncorrect attribution

      It's funny to see that the simple addition of "I'm Sorry" makes the system look very passive aggressive. Another good reason to be extra selective in choice of words for systems.

    2. Error Types

      Would a good analogy understand these slips as the following?

      A procedure : Given current state, read available options, execute accordingly.

      Where

      capture error : same state, correct read, erroneous execution;<br> description error : same state, erroneous read, correct execution<br> mode error : different state, correct read, correct execution?

    1. prepare mentally for the next step

      I think some of "Homing" is included in this part; I feel that calculating the next step while moving between keyboard / mouse (two different input types) is more costly than calculating between different keystrokes within a keyboard (same input type).

    2. dragging an outline around the items

      In Mac, it's interesting how in grid view you can select individual items in different locations for aggregation, whereas in list view you have to select all items between the first and last selection.

    3. replace it immediately

      On a distantly similar note, I think it's interesting how some interfaces make you retype the entire password when you get a password wrong, whereas some other interfaces allow you to start off where you last left off. What are the reasons behind these different practices?