I think a combination of these two hierarchies is the optimal way to format a website. If you go too far one way or the other it can make the website feel too repetitive or bloated in comparison to mixing the two together in a meaningful way.
- Last 7 days
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www.youtube.com www.youtube.com
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www.youtube.com www.youtube.com
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feel the need to look at content targeted at several segments.
Having content split into category's may seem like an optimal way of pushing users into being in the correct places, but this can often lead to users missing important information that may not be listed under their category, or have users be forced to go through repetitive content if they fit under more than one category.
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- May 2026
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www.acm.org www.acm.org
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In the context of HCI research, studies on air gestures have often emphasized benefits like speed and reduced physical burden.
This makes sense in the context of fitts law where we are measuring the time required to point at a target. For example, if we have a button on screen and the user is able to tap the button using air gestures, then the time it takes to hit that button would be slightly faster than tapping the actual screen. This is pretty similar to when the professor showed off vimium to the class where instead of navigating with a cursor, we navigate with the keyboard eliminating time to click a link or url.
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www.youtube.com www.youtube.comYouTube2
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Steve jobs is essentially conveying that the cohesive ecosystem and user experience is far more important than the technology behind it. You can see this today with almost all major companies. For example, very similarly to apple, YouTube is constantly changing the general layout or styling to seek for a better user experience.
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David Berman's quadruple bottom line
I like the constant comparison of the older more "outdated" technology being used as examples for design. I can see many of these design issues still present today and have seen more and more attempts to tackle them. For example, as discussed, the sip and puff device used to navigate a computer having a more modern untested device in the neural link, is a testament on how design challenges are still somewhat unsolved or have multiple more solutions that have yet to be discovered.
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cacm.acm.org cacm.acm.org
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a design process hyperfocused on A/B testing can result in dark patterns even if that is not the intent.
This is pretty interesting in the sense that as a developer, you would like to refine the user experience as best as you can. But in doing this, you can create a predatory environment even when you did not directly try to. The Dark patterns that can be created through A/B testing like changing the color or size of a button is directly related to creating dark patterns within your designs. This is something that surprises me as I did not think this type of testing could lead to these bad or intrusive design decisions.
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angelbravo.cloud angelbravo.cloud
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PostHog
I looked up this platform and it seems to be incredibly useful for a wide variety of things. Namely, it is used for analytics to configure a web page based on how many users encountered problems with a system. Glad we are using this as I am seeing only good things being said about it online.
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python - << 'EOF'
This is my first time using Hypothesis on my browser! Hopefully it worked. I will say, step 4 seems to be broken for windows machines. The professor suggested to use double quotes on the EOF line. Maybe that suggestion will work and allow students to run the command on windows.
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