The player’s initial fear that they might need to act quickly to defend themselves from some lurking supernatural horror becomes transmuted, by the end of the story, into the inevitable realization that their character has already lost her chance to act
I found this quote really interesting, because when I started the game I was afraid and trying to go through everything fast because I thought someone was in trouble or a ghost was going to haunt me. By the end of the game though, the player starts to realize whatever happened is already done, leading them to slow their playing down a lot in order to fully understand what happened.