16 Matching Annotations
  1. Mar 2021
    1. Ellen Lee accused Sontag of plagiarism when Lee discovered at least twelve passages in In America (1999) that were similar to, or copied from, passages in four other books about Helena Modjeska without attribution.[54][55] Sontag said about using the passages, "All of us who deal with real characters in history transcribe and adopt original sources in the original domain. I've used these sources and I've completely transformed them. There's a larger argument to be made that all of literature is a series of references and allusions."[56]

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    2. The method especially appeals to people handicapped by a ruthless work ethic—Germans, Japanese and Americans. Using a camera appeases the anxiety which the work driven feel about not working when they are on vacation and supposed to be having fun. They have something to do that is like a friendly imitation of work: they can take pictures. (p. 10)

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    3. It was through her essays that Sontag gained early fame and notoriety. Sontag wrote frequently about the intersection of high and low art and expanded the dichotomy concept of form and art in every medium. She elevated camp to the status of recognition with her widely read 1964 essay "Notes on 'Camp,'" which accepted art as including common, absurd and burlesque themes.

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  2. Feb 2021
    1. I think I should indicate why I am here in Birmingham, since you have been influenced by the view which argues against "outsiders coming in." I have the honor of serving as president of the Southern Christian Leadership Conference, an organization operating in every southern state, with headquarters in Atlanta, Georgia. We have some eighty five affiliated organizations across the South, and one of them is the Alabama Christian Movement for Human Rights.

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  3. Jan 2021
    1. Bosses take strategy and special knowledge to defeat, such as how to attack weak points or avoid specific attacks.

      Bosses take strategy and special knowledge to defeat, such as how to attack weak points or avoid specific attacks.

    2. in a run 'n' gun video game all regular enemies might use pistols while the boss uses a tank.

      in a run 'n' gun video game all regular enemies might use pistols while the boss uses a tank.

    3. A final boss is often the main antagonist of a game's story and the defeat of that character provides a positive conclusion to the game.

      A final boss is often the main antagonist of a game's story and the defeat of that character provides a positive conclusion to the game.

    4. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and often an optional encounter.

      A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and often an optional encounter.

    5. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though more powerful than the standard enemies and often fought alongside them.

      A miniboss is a boss weaker or less significant than the main boss in the same area or level, though more powerful than the standard enemies and often fought alongside them.

    6. Bosses are common in many genres of video games, but they are especially common in story-driven titles. RPGs, FPSs, platform games, fighting games and shoot'em ups are particularly associated with boss battles.

      Bosses are common in many genres of video games, but they are especially common in story-driven titles. RPGs, FPSs, platform games, fighting games and shoot'em ups are particularly associated with boss battles.

    7. Bosses are generally far stronger than other opponents the player has faced up to that point and winning requires a greater knowledge of the game's mechanics.

      Bosses are generally far stronger than other opponents the player has faced up to that point and winning requires a greater knowledge of the game's mechanics.

    8. Bosses are usually more difficult than regular enemies, can sustain more damage and are generally found at the end of a level or area.[12][13] While most games include a mixture of boss opponents and regular opponents, some games have only regular opponents and some games have only bosses (e.g. Shadow of the Colossus).

      Bosses are usually more difficult than regular enemies, can sustain more damage and are generally found at the end of a level or area.[12][13] While most games include a mixture of boss opponents and regular opponents, some games have only regular opponents and some games have only bosses (e.g. Shadow of the Colossus).

    9. The first interactive game to feature a boss was dnd, a 1975 role-playing video game for the PLATO system.

      The first interactive game to feature a boss was dnd, a 1975 role-playing video game for the PLATO system.