4 Matching Annotations
  1. Oct 2020
    1. Those with lower educational attainment and household income are also more likely to see a connection between violent games and actual violence.

      • Maybe this statistic holds to be true because people that come from poor homes and play violent games that show murder and gang life further motivate them to live that way since they are most likely around that stuff everyday as it is.
    2. Along with men, young adults are relatively likely to deny a link between video game violence and real-world violence. For instance, 71% of 18- to 29-year-olds disagree that violent video games are related to violent behavior, compared with 59% of those ages 30 to 49 and 40% of those 50 and older.

      • I personally think this stat has to do with younger people generally being more stubborn and unwilling to listen to different perspectives as the older people have lived through many different generations and have seen more situations where violent video games have impacted people's behaviors.
    3. While there are no differences by race or ethnicity in who plays video games, Hispanics are more likely than whites or blacks to say the term “gamer” describers them well. Some 19% of Hispanics self-identify as a gamer, compared with 11% of blacks and 7% of whites.

      • Stats like these make me wonder who thinks that this information would be relevant enough to research. I don't see what point this can prove about anything.
    4. Young adults are particularly likely to play video games, as well as to identify as “gamers.” Two-thirds (67%) of those ages 18 to 29 say they play video games, while 22% say the term “gamer” describes them well."

      • This stat does not surprise me as I feel that the gamer culture is evenly distributed and enjoyed by all sexes.