43 Matching Annotations
  1. Last 7 days
    1. actively struggling with the problems of talk would be to imagine something that is, at most, the shell or semblance of human life with language.

      AI can only imitate, but does not live the same experiences as humans (struggle, questioning, obstacles, etc)

    2. language is, a place of capture and release, engagement and criticism,

      language and speech is a hard concept. we argue, question, and learn through language. AI simply simulates/imitates language

    3. These are entangled, and with the consequence that you can never factor out, from the pure exercise of the activity itself, all the ways in which the activity challenges, retards, impedes and confounds.

      humans struggle and overcome obstacles, and AI follows rules and cannot experience conflict

    4. If there is intelligence in the vicinity of pencils, shoes, cigarette lighters, maps or calculators, it is the intelligence of their users and inventors

      comparing AI to those of mindless objects these tools themselves are not intelligent, it is the people who use them that make them intelligent same goes for AI

    5. creation of social and technological landscapes that in turn transform what we can do

      our own doings reshape how we view the world (threats, dangers, etc) feels like technology controls us even though we are the ones who built them

  2. drive.google.com drive.google.com
    uc
    26
    1. learning the realcategories people learn under the real circumstances in which they learn them),the artificial classification learning task does not seem to reflect a singular,independent cognitive process (such as, for example, making an old/new recog-nition judgment)

      hard to tell how people make categories in real time situations

    2. Categorization is ubiquitous and fundamental to cognition; it is alsomultifaceted and complex

      far more complex than i realized before enrolling into this class

    3. few recent studies have shown failures of theapproach to successfully predict human performance in the traditional artificialclassification learning paradigm

      important to note that they admit to failures/skepticism

    4. (1)unlike the traditional view that construal and inference (i.e., going beyond theavailable data) occurs after assigning category membership, DIVA uses theprocess of feature prediction and construal as the basis for making a classifica-tion decision; (2) unlike the traditional use of error-driven learning to adjustitem->class weights or feature->class weights, DIVA uses error-driven learningto adjust the recoding and decoding weights that comprise knowledge of within-category inter-feature relationships, so learning is not driven by classificationerrors but by construal errors along the correct category channel; and (3) thedifficulty of a classification problem is driven not so much by between-categoryconfusability (as follows from stimulus generalization theory) but by within-category coherence which can be operationalized in terms of the ease withwhich each feature of a category member can
      1. predict missing information
      2. construal errors: predicting other features in the category and seeing if they are correct/work with the other features
      3. how things work together
    5. imagine a contraption with aset of adjustable dials that produces a graded outcome in response to eachinput. The dials are initially at arbitrary positions, so the contraption producescompletely unsystematic outcomes. However, upon each observation of an itemthat merits a strong response (i.e., a category member), the dials are adjusted tomake it more likely that the contraption produces a stronger response to futureobservations similar to that one. Before long, the system reaches a point in “dialspace” that tends to elicit a strong response to the observed examples of a

      quite the wordy example, but translation: the dials correspond to an attribute. the output doesn't exactly say yes or no to the stimuli, but instead says weak, medium, or strong. at first, you don't know what the dials are correlated to, but after trial and error, you start to understand/learn what goes well where.

    6. clearest path to categorymembership is being highly similar to one or more known members of acategory and sufficiently dissimilar to members of contrasting categories

      ok makes sense now

    7. the learner could store each student’s attributesand link this information with their category

      memorizing characteristics and connecting it to the stimuli already in the categories

    8. fixed cue-based approaches because thefeatures of the stimuli are the cues used to predict the category and thisremains unchanged during the learning process

      predictive?

    9. combined cue-based approach in which thefeatures themselves serve not only as individual cues but they are also groupedinto additional compound cues

      confused on how it is "predictive"

    10. any stimulus with values nearer to thoseof the average “A” than the average “B” will be classified as a member ofcategory “A.

      whichever the stimuli is closest to

    11. weights begin at small random initial values and are updated incremen-tally to optimize task performance.

      i assume this means that we slowly expand the categories

    12. prototype may have feature values or feature combinationsthat are observed rarely or not at all depending on the characteristics of thedensity distribution

      prototype approach can include attributes that arent so common

    13. category is not a strict definitionagainst which all members conform but instead an ability to extract the statis-tical central tendency across known members

      rather than having strict rules of what stimuli ca fit into which categories, we use a "similarity" or "close enough" method

    14. The logical rules that are possible given a set of attributes and operatorsdefine a hypothesis space that gets reduced each time a posited rule is falsifiedby an observation (e.g., a blue item that is not in Category “B”). This approachhas been most fully realized in the RULEX model

      basically saying that we tend to categorize things based on specific attributes. when a stimuli falls into a certain category but doesnt fit the "rules/guidelines", we make exceptions

    15. nature of concept formation and whether that can either explain or beexplained by the psycholog

      interesting. first time i've seen math be connected to psychology

    16. researchers typic-ally employ a two-choice classification task (“Is it an A or a B?”) in a sharplycircumscribed and caricatured domain

      how most research projects test categorization

    17. timuli people experience are encoded in termsof semantically laden elements (attributes, features, dimensions) and thatsemantic memory holds a conceptual vocabulary of knowledge of the kinds ofthings people can experience or think about in the world (e.g., chairs, dogs,bicycles, baseballs, planets, pickles, pockets, dragons, etc.

      the two different factors/methods in which people categorize stimuli

    18. treatment of the general enterprise of advancingscientific understanding of categorization via computational modeling

      confusing translation: how computational models can be used to understand the science behind categories

    19. categorization is the process of identifying a targetstimulus as belonging to an established category (i.e., concept, kind, or class).

      a comprehensive definition of "categorization"