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    1. Cyberbullying is harassment through electronic technology. This may include harassment using text messages, social media, or online chat. Cyberbullies may harass their victims anonymously and can easily share their harassing messages and content with a large audience.

      This part really reinforces why teaching empathy and kindness online is just as important as teaching safety. The anonymity of the internet can make students forget there are real people behind the screen. I think modeling respectful communication in class discussions could help prevent this behavior early.

    2. Additionally, the blue light emitted by computing devices affects levels of melatonin, the sleep-inducing hormone that regulates the body’s natural clock, or circadian rhythm. Disruptions to your circadian rhythm can cause fatigue, drowsiness, irritability, and an overall decrease in mental functions. Students who feel they must use their computer at night can use an app such as f.lux, which will adjust the light from the screen to match their local level of daylight in real-time.

      This connects to the “balanced” aspect of digital citizenship, which focuses on learning to manage technology use in ways that support well-being. It also relates to ISTE 2.3a, where educators create positive experiences with technology that encourage responsible habits rather than overuse.

    3. Let’s face it, very few people read the “terms and conditions,” or the “terms of use” agreements prior to installing an application (app). These agreements are legally binding, and clicking “I agree” may permit apps (the companies that own them) to access your: calendar, camera, contacts, location, microphone, phone, or storage, as well as details and information about your friends.  While some applications require certain device permissions to support functionality—for example, your camera app will most likely need to access your phone’s storage to save the photos and videos you capture—other permissions are questionable. Does a camera app really need access to your microphone? Think about the privacy implications of this decision.

      I wonder how teachers can help young students (especially in elementary grades) understand what “permissions” mean when they use classroom apps or devices. Could digital citizenship lessons include age-appropriate simulations of “terms and conditions” to help them learn this early?