Nvidia’s director of business development for the life-sciences industry, Mark Berger, was responsible for expanding the use of GPUs in chemistry, biology, and materials science. He followed much the same playbook that Oliver Baltuch had used when trying to raise Nvidia’s profile among its prospective partners in the tech industry, as we saw in chapter 6.
First, he gave away GPUs to researchers and informed them about Nvidia’s substantial investments in creating basic software libraries and tools for CUDA. Although the company might not have been familiar with the esoteric computational problems scientific users might perform, it recognized that those users would rather spend their time designing experiments than building the foundational math libraries they all needed. As a result, the developer tools Berger provided alongside the cards themselves made adoption of CUDA much faster—and helped him establish strong relationships with scientists.