14 Matching Annotations
  1. Oct 2017
  2. Aug 2017
    1. a learner only has the potential to learn if he invests energy in the work it takes to complete the tasks assigned in a learning environment. Good games inspire players to willfully exert effort in the hopes of accomplishment, a paradigm which is much more effective than the strategies of compulsion and mandatory work that many lear

      =ergodic literature

    2. What is of particular significance is that just as rules help delineate the game world from the real world, learning environments are set off from other spaces in everyday life by the set of conditions that distinguish them from leisure, home, or work environments.

      Isn't this against the ethos of digital pedagogy, i.e. the investment in discrete places?

    1. For many decades, feminist teachers have been an influential force within higher education calling for the reform of classroom practices based on assessments of how asymmetrical power dynamics in the classroom often inhibit learning. The creation of the DOCC, and the things it then creates, represent a feminist retooling of the popular form of the networked learning course known as MOOCs. A MOOC is typically created by one or two instructors as a course to be offered to a massive number of students by a brand-name institution, or through a third-party mediating institution, such as Coursera, Udacity, or EdX. Using a feminist critique of the dominant form, our pedagogical approach embraces multiple techniques for engaging student attention and for acknowledging and understanding diverse learning styles and lived histories.

      Never heard of this (DOCC) and think it's awesome.

    1. Crucial to our belief in a student-centered, activist project we follow the principles of the Collaborators’ Bill of Rights for attribution

      This bill of rights thing is awesome:)

    2. Rather than the current digital project model, one that relies on a high degree of expertise and knowledge, as well as substantial funding, grassroots recovery approaches emphasize the use of entry-level technology and broad partnerships, with particular attention to community and student participation.

      Yes, this is part of the GO:DH thing (making sites available on 2G signals) that is so cool and important. (IMO)

    3. We wondered how we might, instead, think about a dispersal model, one designed to decenter traditional power structures by shifting power centers, eliminating funding needs, and reducing the necessity for advanced technical knowledge

      Very cool!

    1. ideally, writing “for the teacher” or a grade becomes inconsequential.

      Especially when class writing is owned and published and shared by student (Medium, social media, etc.) so that the teacher isn't the only one to see it...it becomes a point of pride.

    2. embodiment of feminist pedagogy within the digital realm

      Is this logically impossible given binary, modular, disembodied construction of hardware CPU/MOOC in re: Tara McPherson (?) essay?