14 Matching Annotations
  1. Jul 2021
    1. Rather than focusing on what happens inside the artificial world of a game,gaming literacy asks how playing, understanding, and designing games allembody crucial ways of looking at and being in the world.

      Any way for students to take what they are learning in the class and apply it to their life in the real world is a positive to me. It is good to hear and see that gaming literacy embodies how to look at the world in different was and make connections. A good skill to have exposure and practice with.

    2. about creating a set of possibilities. The audience is always at least one stepremoved from the designer.

      Never though much about the design is much deeper, Some thing I will start paying a little more attention to in my own play and that of my students.

    3. Players do not just play games; they mod them, engage in meta-play between games, and develop cultures around games.

      Kids (or any gamer) makes connections with their players in their games. Making the player their own and really "owning" them. I saw this a lot when my students would play prodigy. They got to earn points and buy them new outfits, accessories, pets and more; which pushed them to earn more points in the math games to get their player more.

    4. Play in many waysis the opposite of rules: as much as rules are closed and fixed, play isimprovisational and uncertain.

      Never thought to make the connection between rules and play like it was done here. This allows for some balance in the game/activity.

    5. All three are closely tied to gamedesign, and each represents kinds of literacies that are currently not being

      Systems, play, and design are not all three really addressed in traditional education at the same time and I feel like it will take some time to get there for teachers.

    1. why is it important for career readiness

      Feel like it is important for students to learn things in the class that they can apply outside the classroom in their everyday lives and eventually their careers

    2. evaluate digital tools and applications

      Interested to learn about some different digital tools that I can still try and apply to my teaching even with going back to in person learning

    3. ‘Among Us’

      I hear all the time about Among U and how I have to play it. We were able to incorporate it with some math activities, but interested in learning about making connections to it in literacy as well!

    1. his Knowledge Process may involve risk taking. Its outcomes may be considered evidence of crea-tivity.

      I believe that it can be challenging for students to try and make connections to lessons and applying them to situations outside the classroom. So for the students to be able to be risk-taking and creative, it will be helpful to give examples as a part of the lesson and brainstorm those connects as they are learning and working.

    2. Whereas immersive and experiential approaches to learning may work for affluent white students for whom the discourses of power make intuitive sense, explicit teaching is needed for students whose community lives are distant from the cultures of power and the discourses of academic literacies

      There are different programs and supports to explicitly teach and support the needs for students who community and culture can get lost in their learning and create a challenge for them. It is just not information that is always easily assessable to the families who need this support.

    3. constructivism is a process whereby teachers immerse learners in experiences and help them to build mental models that make coherent sense of these experiences

      It is great to try as educators to have the student bring in their own experience to their learning and into the classroom. I have tried to do this is literacy often, but even had the opportunity to have the students try to bring in their background and experiences in through math this past year while teaching remotely.

    4. Initiation: teacher asks a question which anticipates an answer. Response— students put up their hands and the teacher selects one to respond, as a presumed proxy for all in the class. Evaluation: ‘That’s right’, or ‘That’s wrong, can someone else answer?

      This is something I have been trying to work on in my own teaching methods. Focusing on asking more open-ended questions and allowing for the students to guide the discussion more that me as the teacher. It is important for them to really thing about the questions/lessons in their own way and be able to communicate with each other and be "their own teachers" with one another.

    5. Transformed practice/applying: This entails the application of knowledge and understandings to the complex diversity of real- world situations

      This is such an important piece. It is one thing to learn in the classroom and be able to apply what you learn to the work and assignments, but it is critical to be able to take all of that and be able to apply what you learn to everyday situations that happen outside of the classroom.

    6. we outlined the dramatic changes occurring in everyday life in the realms of work, citizenship, and identity

      This line really stuck with me because it is so relevant with what is happening in today's world. This are all things that we need to ne thinking about and taking into consideration when interacting with others and before any judgement.