36 Matching Annotations
  1. Mar 2021
    1. Aftertheincorporationof©intotheplatformhowever,hedescribedhisfeedas“probablyatleast50percentconversationatalltimes,just©repliestopeople.”

      This is actually a really cool stat. It's cool to know as a content creator that people like to interact with other people rather than posting things about themselves.

    2. Theintegrationof©intoTwitter’sappearanceandfunction-alityencouragedconversationalityandreshapeduserpractice.

      Not sure if i fully agree with this. Only because I saw people arguing on twitter even before the @ system was created.

    3. The@usernamesyntaxenabledpeopletorespondto,address,ormentionuserseveniftheyweren’tfollowingeachother.

      This feature was the start of everything. Every app nowadays has copied Twitter and used the @ feature.

    4. ForusersintheUnitedStates,giventhepricingmodelsfortextmessagesonmostUSmobilephonecarriersatthetime,Twitterofferedalower-cost(inbotheffortandmoney)meansforpeopletoupdateeachanother.

      I had no idea at one point in time Twitter costed money.

    1. In June 2019, the company unleashed its latest innovation: Grindr Unlimited. For US $39.99 a month, users buy the ability to scroll an endless queue of profiles, see who has viewed their page, and know when another user is typing a reply:

      This is actually a great business idea. Although Grindr doesn't get direct revenue from people using the free part of the app, Grindr does have a paid version that gives many benefits to its buyers.

    2. Grindr paradoxically makes itself loud and quieted, present and invis-ible to users who enter the platform.

      This is true because i had no idea what Grindr was until i learned about it today. Also, i'm always on the app store and on my phone in general so thats strange.

    3. Thinking with Grindr and similar apps extends previous work about queer commercialization

      I think there will be a surge of these types of apps in the upcoming future. Usually dating apps like these (like Tinder) get lots of users and interactions.

    4. “Hey. I thought maybe we could sign up for Grindr together.”

      This is something I would have thought never would have came out of a parents mouth especially towards their own son. Also, isn't this offensive towards a-lot of people?

    1. Reality television seemingly welcomes‘ordinary’participants into the mediasphere,and baits them with the high likelihood of fame, celebrity or, at the very least, massexposure

      Is this every TV show? What about Drake & Josh? I had no idea TV shows would choose what people they wanted on their show based on how ordinary and how 'normal' they looked for the average person.

    2. No longer does a person need to be familiar with complex coding languages or othertechnicalities to build Web sites,

      I don't agree with this. It is not easy to program and run a sight especially if you are not advanced with computer skills. Just because you can make memes doesn't mean you can also write code.

    3. oftenabridged snapshot of how they want to be seen.

      This is what social media is about. Creating an image of the person you truly want to be. You can do this without having to be famous or popular so that means its open to anyone.

    4. Marketing and media are mutually dependent. Media relies on advertising revenue forcommercial viability, while advertisers have traditionally relied on media to address theaudience (their potential consumers).

      I totally agree with this statement from the author. This is how it works and how its always going to work. Marketing and media will always rely on eachother.

    1. nother group of memetic photos depicts people in the midst of a physical activity such as running, dancing, or blowing soap bubbles

      Frozen Motion is one of my favorite meme categories.This is because people always make funny faces and the meme potential is very high.

    2. Michele Knobel and Colin Lankshear found that humor served as a major component of successful memes created between 2000 and 2005

      Going to disagree with this statement. I feel like there are way more important features to make a meme viral other than humor. This includes positioning, simplicity, and memetic potential.

    3. people are more likely to share positive than negative stories. In ad-dition, they prefer sharing items that are perceived as sur-prising, interesting, or practically useful. These preferences are explained as deriving from users’ motivations of shar-ing content online.

      It makes sense that people are more likely to share positive than negative stories on the internet. Most people go on the internet to make themselves happy and get that dose of dopamine, not to get sad and share negative things.

    4. Every day, each one of us is exposed to a mind-blowing amount of information: news and video clips; recipes and funny kittens; quizzes and weather alerts. Mostly, we pass. Sometimes, we read. And occasionally, we share:

      And its crazy that we don't even remember 90% of all the information we were exposed to that day. Probably has something to do with our short attention spans.

    1. 56chApter 5certain way. This item is often tagged as a “viral video,” “vi-ral ad,” or “viral photo.”The main difference between Internet memes and vi-rals thus relates to variability: whereas the viral comprises a single cultural unit (such as a video, photo, or joke

      I don't agree with the author on this concept. I feel like viral and memes are the same thing. The main reason is because the only way everyone is going to see the meme is if the meme goes viral. There is a clear similarity with the two.

    2. he plethora of images constituting the “Pepper-Spraying Cop” meme can be analyzed through the model of content, form, and stance. S

      I vividly remember when this meme went viral. People have a weird way of describing how they feel and what is offensive to them. This video was disturbing and it is still a real issue in the world right now. However, people stared to joke about it and thus it turned into a meme.

    3. The Crocker sensation was reported on various mainstream media platforms and generated worldwide at-tention.

      (I was only 10 years old) My older sister told me about this meme when it came out. We watched the original video together and I swear when I first saw the meme over it I couldn't stop laughing. This was one of the first YouTube videos to turn into an actual meme. Before this, it was usually just a stand still screenshot.

    4. defining internet memesA core problem of memetics, maybe the core quandary, is the exact meaning of the term “meme.” As mentioned above, Dawkins’s initial definition was quite ambiguous: he referred to a meme as “a unit of cultural transmission, or a unit of imitation.”

      Dawkins explained 'memes' perfectly. They are a way of expressing yourself online and allow you to customize whatever picture/caption combo you prefer.

    1. First, there is a core problem about the ex-act meaning of the term—

      As i said before, I thought 'meme' was just a picture with a caption on it. I never thought outside the box, and how it has so many other meanings to it. I think we need to figure out what we mean when we use memes.

    2. Coined by a biologist, the term “meme” has been widely adopted (and disputed) in many disciplines, including psychology, phi-losophy, anthropology, folklore, and linguistics

      I always thought of the word 'meme' as a one-dimensional word. I always that it wasn't supposed to have meaning behind it, and that it was supposed to be just a picture with a stupid caption. I was wrong.

    3. 2chApter 1attract millions of viewers? In what follows, I suggest that the key to these questions lies in defining “Gangnam Style”—as well as many other similar Internet phenom-ena—as an Internet meme.The term “meme” was coined by Richard Dawkins in 1976 to describe small units of culture that spread from person to person by copying or imitation.

      1976????? Theres no way the term meme was around back then. I thought it would have been invented around when Emojis started to become popular. (2010's)

    4. Performed by a South Korean singer named PSY, “Gangnam Style” was the first clip to surpass the one-billion-view mark. B

      I remember when this video first came out. Everyone was talking bout how a video on YouTube surpassed one billon views. I also remember it blowing up as a meme on Facebook.

  2. Feb 2021
    1. Cableoperatorshavelongstruggledwithcustomercomplaintsanddissatisfaction,displeasurewellillustratedbya2006videoofaComcasttechnicianfallingasleeponcustomerBrian*Finkelsteinscouchwhileonholdwiththecompany’sownhelpline.

      My family has had Comcast nearly all my life. Funny enough, I have seen this video on YouTube and it always makes me laugh because i feel like it has some truth behind it.

    2. Reality-televisionblogsdebatedwhetherhersuccesswouldhavebeenpossibleonU.S.televisiongiventhatAmericanIdolexcludespeopleheragefromcompeting.

      This is an example of a stigma that should be removed.It shouldn't matter what you look like or how old you are, if you are good at what you do it shouldn't matter.

    3. We’velongknownthatnewsstoriesgenerateconversations;manyofushaveacousinorgrandmotherwho(still!)clipsnewspaperarticlestoputontherefrigerator,inanalbum,orinthemailtous.

      My grandmother put a newspaper article of me about baseball on the fridge and it hasn't came down since. It was last year.

    4. Meanwhile,BoylesWikipediapageattractednearlyhalfamillionviewswithinaweek

      I remember when she first went viral. I was one of those people who contributed to searching her up on Google and trying to find out more information.

    1. somethingstoredinfilesanddatabases,retrievedandsorted,runthroughal-gorithmsandwrittentotheoutputdevice.Thatthedatarepresentpixelsandthatthisdevicehappenstobeanoutputscreenisbesidethepoint.ThecomputermayperformperfectlytheroleoftheJacquardloom,butunder-neathitisfundamentallyBabbagesAnalyticalEngine—afterall,thisitsidentityfor150years.Newmediamaylooklikemedia,butthisisonlythesurface.NewmediacallsforanewstageinmediatheorywhosebeginningsbetracedbacktotherevolutionaryworksofHaroldInnisinthe1950sandMarshallMcLuhaninthe1960s.

      I have heard of these of one of these men but what impact did they have that makes them so important? From what I know, they were professors. They died before any of our advanced technology.

    2. .Thenewmoviebecomesthe“base”object,andallothermediaobjectsreleasedalongwithitrefertothisobject.Conversely,whencomputergamessuchasTombRaiderareremadeintomovies,theoriginalcomputergameispresentedasthe“base”object.

      While reading this, i feel like i don't understand the 'base object' term. Is it meaning that even when a sequel or a book version of an original comes out, they will always reference the original, or 'base object?

    3. VRsimulationofanonexistentsportsgame

      I have done VR and it is an insane experience. AI (computer controlled) characters have certain motions and lines that repeatedly happen during the game like the last paragraph was saying.

    4. InHollywoodfilms,flocksofbirds,antcolonies,andcrowdsofpeopleareautomaticallycreatedbyAL(artificiallife)software.

      I am confused by this because I saw a documentary of youtube about CGI and movie production and the narrator said that animals were usually real and not made by software.

    1. 302journal of visual culture13(3)As the popularity of photographic GIFs grew on websites like 4chan, b3ta, and Something Awful in the 00s, new sites emerged to host these GIFs and helpusers create new GIFs from onlinevideos. Many sites added watermarks to the corners of the images in black or white text. As a result, GIFs can be found bearing marks like GIFSOUP.COM, HilariousGifs.com, SENORGIF.COM, 4GIFs.com, and gifbin.com.Facebook and Twitter, launched when MySpace was at its peak, have resisted supporting animated GIFs, distinguishing their platforms from MySpace’samateur aesthetic.

      This is something that Mark Zuckerburg was thinking about while creating Facebook. He wanted to be different and having things such as GIFs would make his website different from anything that was ever made before.

    2. Nevertheless, as the format caught on, users began pronouncingGIF with a hard ‘G’ likely due to its derivation from the word ‘Graphics’

      I read an article last year that actually proved that the creators of the GIF meant to pronounce the word with a "J" sound instead of the "G" sound. I still think its wrong.

    3. The GIF shares many qualities with optical toys, the 19th century devices that begin mosthistories of the moving image, though this does not imply causality between the two. Optical toys were educational, focusing attentionon the devices and the physiologicalphenomenon, called ‘persistence of vision’,they revealed. But they share similar‘limitations of storage’ with the GIF, so itis useful to compare the similarities born of these affordances.Both the electric kinetoscope (1894) and the hand-crankedmutosocope (1895) offered short, silent, photographed movingimages as objects of entertainment. Early subjects includedactualities (documentary-like footage of people and events) and loose, often sexually charged narratives. Kinetoscope andmutoscope viewership was both a personal and collectiveexperience: machines were found in social environments like parlors and pleasure piers but only accommodated a single viewer at a time.The GIF began as a data format, certainly: theGraphics Interchange Format is a standard forencoding and decoding a string of 1s and 0s. But today the GIF casts a much longer shadow. It has an ethos, a utility, an evolving context, a set of aesthetics. GIFs areencountered not in theaters or in living rooms, but on networked screens that are physically private but socially public. They are not simply viewed; they are created, used, posted, collected, copied, modified, performed. Today ‘GIF’ is typically used to mean an animated GIF file or an otherwise short, silent, looping, untitledmoving image. It has a creator who is unknown ordeemphasized; it is encountered by an individualviewer on a personal screen whereit is surrounded by text and othermedia; and it is shared casuallyas a form of identity-making, acinema of affiliation.Phenakistoscopes (1832), zoetropes (1834), and praxinoscopes (1877)offered primarily symmetrical and seamless loops, often illustrations of people or animals in motion. These drawn or printed figures loopedcontinuously until the device lost momentumor was stopped by the viewer. More narrativeformations emerged from flip books (1868)because of their linear nature.All of theseobjects were viewer-activated, intended foran audience of one or few in closeproximity to the image.1234frame 1:frame 2:Flip books and mutoscopes remained popular throughout the first half of the 20th century, but cinema and television quickly became the dominant moving image forms. If looped animated images saw any innovation, it was as publicadvertising: ‘spectaculars’ or other electric animated signs. Physicallyproximate encounters with movingimages became uncommon until theintroduction of video games andpersonal computers.The GIF has no maximum resolution and can display up to 256 colors out of a palette ofmillions. (Few computers were capable of

      The most common pixel resolution is 1920 x 1080 pixels which is 4k Tv, i'm shocked to see that GIFs can display that kind of power.

    4. ethos,

      Learned about this word last semester along with Pathos and Logos. All are connecting like a triangle. Ethos is more credibility while Pathos is about emotion and Logos is about logic.