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  1. May 2018
    1. Creating a game for VR makes this doubly important due to simulation sickness.

      I think it'd be really useful to mention Oculus early on the post so the reader understands why / how this article is relevant to them and why it's showing on the Oculus blog (otherwise they're not mentioned until the end of the post). Something around wanting to create their own games for the Rift, and some of the hurdles they may come across. One of them being simulation sickness, which isn't fun as a player. That kind of thing to ease them into the post. You nailed it in the Multiplayer post with 'So you want to make a multiplayer game? It’s one of the hardest types of game to make. But if you’re a fan of multiplayer games, then you know you just can’t beat playing directly with players all around the world.'