5 Matching Annotations
  1. Sep 2018
    1. Provide Real-Time Feedback

      I love that when I can take a test like for example my MTLE this past summer that out of the three tests I was able to know my score right after I finished the test. The advancements and changes that they are making to testing is amazing and I hope that someday all tests will be able to give the real time feedback on how the student did on the test rather than waiting weeks or even months for the results.

    1. Reflective teachers can search for new ways for their students to engage with technology effectively, especially when students are not optimizing their learning experiences. Every year at Crocker Middle School, Ryan Carroll would ask his sixth-grade world history students to watch a variety of online videos for homework. He found that no matter how entertaining or interesting the videos were, his students were not retaining much of the information being presented, and often they were confused about key concepts. After learning about Zaption, a teaching tool funded by the U.S. Department of Education, Carroll realized his students could get more out of the videos he assigned. Using Zaption’s interactive video platform, he added images, text, drawings, and questions to clarify tricky concepts and check for understanding as students watched the video. Zaption’s analytics allow educators to review individual student responses and class-wide engagement data quickly, giving greater insight on how students are mastering key concepts as they watch and enabling teachers to address misconceptions quickly.

      This is a great example of how the teacher took and used media to his advantage. I personally was in the same position as a student where I did not understand what was being taught in a class so I would go home and watch videos on Khan academy about what I was learning because the teacher could not explain it very well on their own. using videos that have though media and pictures in them really do help students that are struggling to understand the concepts.

    1. While technology has the power to bridge the physical divide between children and loved ones in the ways described, technology should not be used to replace meaningful face-to-face interactions. Precautions should be taken to ensure that technology use does not impede the development of healthy, authentic interactions with adults and peers.

      Above was the picture of the mom in the airport and the family at home, this reminds me of my own family. Even though I am far from them and don't get that one on one interaction I am still able to see them because of technology. I am able to use it to my advantage so that I can stay in contact with them and be able to see my family grow as I am away from them at college, so the impact that comes from the video technology that I can get is very strong.

    2. Technology may be used to strengthen relationships among parents, families, early educators, and young children.

      I can see this being a big thing I would have my families do in the evenings with their children, have the students all do a nightly game on an app that works on what they are learning that week in school, they can have their family help them on doing the game and it would be a good example of how to use the technology for the better.

    3. Technology—when used appropriately—can be a tool for learning.

      I know this is just the title of the 1st guiding principle but this principle makes and is complete sense in my perspective because i have seen it in action many times in a preschool room i used to work in. The teacher would always use the smart board for everything technology wise, because one its larger, two its more hands on so you are able to get the students to work with you on the activity by having them go up and draw on the board, lastly it just get the children used to technology at a young age so that they know what to expect and how to use as they grow.