2 Matching Annotations
  1. Sep 2025
    1. Maze-based stories take away the moving platform and turn the passively observant visitor into a protagonist who must find his or her own way through the fun house.

      Maze-based games give the player a larger sense of agency due to having more free will to explore whatever they want for however long they want

    2. The navigation of the labyrinth is like pacing the floor; a physical manifestation of the effort to come to terms with the trauma, it represents the mind’s repeated efforts to keep returning to a shocking event in an effort to absorb it and, finally, get past it.

      Understanding how the mind works and accepting facts in order to figure out why something happened, and getting passed the event. (just like adventure with anxiety how they had to accept they are broken)