An ugly corollary to this argument, advanced by some, was that “real games” shouldn’t be about the disenfranchised. Game stories shouldn’t be about women or queer people—like Dear Esther, like Gone Home, like many of the games the genre would eventually include—nor should such people be included among their creators.
Certain things shouldn't be included in games or else they are not considered real games. ----> What are considered real games? It's not like women and queer do not exist so why is including them make the game not "real." Wouldn't it make the game less realistic if it didn't include these things?