the rhetor in this is vincent acovino where as the rhetorical situation is that the rhetor is saying that this said company is making games through soulless machines which yes sparks debate because yes, AI is a long debated topic. this overall audience that the rhetor is waiting to is people who want to make video games and use generative AI. and, the context is that some people are sparking a debate because yes this is a debatable topic I agree on that. The time is now because yes now people are starting to build more AI machines. I don't think there is any genre or medium to this
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        - Oct 2025
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www.npr.org www.npr.org
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complex, more dynamic, and more spontaneous.
I agree I can definitely see that
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f human writers who come up with high-concept, compelling storylines.
of course not even though, AI is sort of a big thing right now
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willing to begin using AI in their own games.
well of course not because like it says "some people are meet with ."skepticism and hesitation."
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"generic non-playable characters (NPCs)" into "dynamic, interactive characters capable of striking up a conversation, or providing game knowledge to aid players in their quests."
what are generic non-playable characters?
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real time using generative AI.
so you can make game characters and then use generative AI that's really cool
 
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