2 Matching Annotations
  1. Apr 2025
    1. o you’ve done a bunch of interviews, contextual inquiries, observations, and research. You have a big pile of data, insights, and thoughts. You probably also have a big pile of design ideas too! What do you do with this mess? How do you turn a hundred little insights into knowledge that you can to inform your design process? And what form should that knowledge take?

      Chapter 4 talks about turning research data into design ideas, like making things accessible or saving users time. It's all about using real data to understand users and create problem statements. I think it's really important that the chapter highlights designing fairly for everyone, especially those often ignored, because it reminds designers to think about who benefits from their work.

    1. ☼ Interviews Contextual Inquiry Chapter 3 How to understand problems

      In chapter 3, Ko challenges the idea of simply "solving" problems, arguing they are "wicked" and require continuous improvement rather than perfect solutions, highlighting the importance of understanding the specific people tied to those problems. I agree with this perspective, as it shifts the focus from seeking perfect answers to understanding the diverse needs of stakeholders in order to make effective design choices.