4 Matching Annotations
  1. Apr 2020
    1. The one hack I can think of is to drown yourself in good work. The best you can find. If you get a sense for what good work is like, you might at least get the sense that something is off about your own, which is a first step to figuring out what the problem is.

      we are the ppl closest to us, the things we consume, the places we live. Choose them wisely.

    1. From The Art of Game Design, by Jesse Schell: Verbs that can act on many objects. This is possibly the single most powerful thing you can do to make an interesting game. If you give a player a gun that can only shoot bad guys, you have a very simple game. But if that same gun can be used to shoot a lock off a door, break a window, hunt for food, pop a car tire, or write a message on the wall, now you start to enter a world of many possibilities.

      connection to genotype=>phenotype, hyperneat, DNA, transformers

    1. If you stick with it, you’ll eventually claw your way up to a kind of critical mass, where you know enough vocabulary that you can start to pick up the rest from context.

      used spaced repetition, anki, here to pass this phase in Chinese very quickly. This is why often need "memorized" facts to form a framework.

    2. First, we can begin by introducing new users to a limited subset of the language: a subset which may lack nuance, but which is good enough for basic tasks. Super Smash Bros. does this pretty well. All of the controls can be combined in a wide variety of different ways, but you only need to know a handful of basic moves to begin playing the game.

      low floors high ceilings