4 Matching Annotations
  1. Oct 2024
    1. walking connects to the adventure pillar of exploration, as well as the sense of immersive transportation and a focus on environmental storytelling: in adventure games specifically, it provides a space for thinking and reflecting

      Exploration games allow for the player to have a more emotional connection to game characters. Walking simulators allow for more personal stories and experiences that can be explained in more detailed since these types of games are slow paced.

  2. Sep 2024
    1. The retracing of the situation from different perspectives leads to a continual deepening in the reader’s understanding of what has happened, a deepening that can bring a sense of resolution

      by starting with a mystery or sudden violance it creates an oppotunity for various characters to interact, this allows the reader to view the different prespective of each character and bringing new emotions with perspective

    2. multithreaded story can offer many voices at once without giving any one of them the last word.

      multihreaded story is like an open ended story, leaving people with different emotions and questions.

    3. A linear story has to end in some one place: the last shot of a movie is never a split screen.

      linear story has one ending, leaving people with one emotion. For example movies most have a set ending biggining and end.