An example of this type of game design is token curated registries, which aim to use game theory to decentralized the curation of ranked lists. Rather than relying on a list owner (such as a newspaper editorial team) to rank items by quality, users of the registry vote on which content should be accepted to the list. The token economics are supposed to guarantee that users only accept high-quality content to the list and don’t accept low-quality content. The claim is that since users must buy tokens to submit content to the list and stake tokens to vote on content, and the token will increase in value as the list becomes more popular, users will want to maximize the popularity of the list, and they will do this by voting for the highest-quality content.
token curated registry