The chaotic nature of the game also serves to represent the horrors and chaos that one experiences during trafficking. This page has paths: 1 2025-01-23T03:17:35+00:00 Kristine Kelly 704347a0fb0f4b5c42bc63d040b84f065ec3a67c Immersion and Simulation Work Kristine Kelly 6 plain 2025-03-27T18:42:55+00:00 Kristine Kelly 704347a0fb0f4b5c42bc63d040b84f065ec3a67c Contents of this path: 1 2025-03-25T19:09:10+00:00 Immersion Exercise Between “C ya laterrrr” and Murray 6 Yash, Arnesa, Shaun plain 2025-03-25T19:37:41+00:00 1 2025-03-25T19:07:57+00:00 Immersion and Simulation Group 2 9 Rhetorical Analysis of "Motions" plain 2025-03-27T18:46:24+00:00 1 2025-03-25T19:23:04+00:00 Group 3 - "c ya laterrrr" and Frasca - Julia, Ava, Sanjana, and Sriya 8 plain 2025-03-27T18:47:17+00:00 1 2025-03-25T19:06:23+00:00 Immersion and Simulation Work (Frasca & Motions Group 4) 19 Reef / Alex / Justin plain 2025-03-27T18:44:34+00:00 This page references: 1 2025-03-25T19:08:58+00:00 Motions - Register Your Child 1 Hazel Smith - Motions plain 2025-03-25T19:08:58+00:00 1 2025-03-25T19:10:42+00:00 Motions - Djamel Hides 1 Hazel Smith - Motions plain 2025-03-25T19:10:42+00:00
We also agree that the format of the game can illustrate the severities of trafficking and allow users to emphasize with the victims. However, as referred to in the concept of being a "spectactor", the player is still unable to fully understand how a victim of human trafficking may feel.