4 Matching Annotations
  1. Mar 2020
    1. the “T” in technology also stands for any type of man-made object. Technology includes simple tools such as pulleys, wheels, levers, scissors, and ramps. They support children’s cognitive development, because as children play with these tools, they observe and learn from the underlying cause and effect.These simpler technologies allow children to understand how tools help us accomplish tasks.

      Technology is STEAM is any type of man-made object. It doesn't have to be a computer or something tech-y

  2. Feb 2020
    1. Rather than engaging one-on-one with a device or program, whole classrooms can create projects online using a range of software. One teacher uses computers to create digital stories with his students. Each child contributes ideas and adds images to the text, or takes turns attaching audio files as narrators.  The final product belongs to everyone – and can be shared online with parents and administrators. This approach takes the early childhood training principle of fair play and effective teamwork to the next level, demonstrating to toddlers that by collaborating well they can create something lasting and quite impressive!

      Teach kids that technology is not a single person activity but group collaboration. Have fun with it.

    2. One teacher decided to use technology to build on a lesson plan where toddlers construct a copy of their own house using play blocks of different shapes. To enhance the lesson, the educator used Google Earth to bring up images of her students’ houses as references for their models. Students had fun manipulating the tool, and it actually helped them complete the task more effectively.

      Start small and make it a part of the lesson plan to help them learn and have fun

    3. Educators should strive to integrate technological tools where they complement and enhance an existing, carefully conceived lesson plan. These tools aren’t a substitute for thinking through learning goals, and making sure students understand key concepts. Nor does randomly adding a digital device to your classroom add up to effective technological integration – the tool must be built into your plan, have a clear purpose, and be accessible to all students.

      Basic thoughts on how to integrate technology into early edu. It must be thought out and built into a lesson plan and complement it.