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  1. Sep 2026
    1. This kind of understanding connects more to cinematic than ludic traditions, although designer Thomas Grip has noted that ensuring players reach that understanding is more critical in a game than a film:

      I find it interesting that the creator of the game Gone Home created it with a horror theme, such that the player is on edge while playing. This follows the standard traditions of a horror game. However, it is unique in that the main character has no supernatural beings to overcome. Instead, the player is encouraged to search the house in order to find clues about the main character's family.