3 Matching Annotations
  1. Jan 2021
    1. I've often said that a well-designed system makes it easy to do the right things and annoying (but not impossible) to do the wrong things. If we design our applications properly, our users should be inexorably drawn into the pit of success. Some may take longer than others, but they should all get there eventually.

      Basically make it easy to do the right thing. Or have constraints that forces the user to follow up in a specific way, and later on it isn't hard to comply and follow through either. example the way python is designed, it makes it almost impossible for the user to mess up memory allocation. Like the pit of despair in C++

  2. Nov 2018
    1. The website, EdSurge.com, is where this article was found. This article talks about Universal Design for Learning (UDL). The three principles behind UDL are engagement, representation, and action and expression. This website has an entire section on technology in school.

      9/10

  3. May 2018