497 Matching Annotations
  1. Apr 2019
    1. A church is a hub for Christianity both in etymology  and in a physical sense: the word can mean either the body of the Christian people, the physical building, or the worship service that happens on the sabbath. Similarly, the physical building is a hub for outreach missions, programs for youths, public service venues, with amenities for counselling, wedding officiation, and of course the rituals of the Christian faith, such as baptisms, masses or congregations, and choirs.

      I'm a little surprised by the emphasis on the church as building since it does not seem essential at all to ritual (think of the early Christians who met wherever they could). I'm wondering if you could have emphasized more the repetitive practices of ritual (ex. prayer, fasting, feasting, that follow cyclical time).

    1. Should it end up latching onto another legume once its original host has died, it then can duplicate itself even more on the new real estate.

      Is it the repetitive nature of this act that constitutes ritual? It's not completely clear to me what characterizes ritual...

    1. The reason for their return to the spawning grounds (which they find using both the Earth's magnetic fields and their own sense of smell) is simple: they cannot afford to waste time searching for rivers that are both suitable and have other fish there.

      An example of X as well?

    1. There is a natural flow to successful rituals for native partakers of the tradition, and one can quite often be found following motions that feel right thoughout. A good set of rituals is self-organizing, self-styling and comfortable.

      I think your use of posthumanism's terms to describe rituals as semiotic-material practices works beautifully. I also really appreciate the point about the 'feeling rightness' of ritual practices.

    1. Or is this simply an example of knowledge being carried through in packages wrapped up neatly in the reproductive cells of the affected animals?

      This reminds me of a great science fiction book I just finished - The Children of Time - in which a species of evolved spiders develops on a planet created by a human scientist. The spiders pass knowledge down from one generation to the next in exactly these kinds of 'neatly wrapped packages'.

    1. The thin root tips of trees interlock with fungus filaments to exchange sugar photosynthesized by the trees in exchange for this communication between trees of necessary rituals to be undertaken to further Ultimate Perfection.

      You could link this to your interspecies relations as well.

    1. The type of knowledge and communication being employed in religion can be likened to a multiversity in Posthumanism-- the knowledge is supposed to be shared freely and symbiotically, and the attempt to break down the exclusive walls between an institution and the people it is trying to each is paramount to the knowledge's validity.

      I love your comparison to a multiversity that moves beyond the institution. It also reminds me of Rousseau's idea that patterns can be best learnt by observing nature.

    1. The oxygen also would have reacted with the enormous concentration of methane gas in the atmosphere, freezing the earth over for the longest period in history. This forced the life on Earth to find an equilibrium, and settled the oxygen to a tolerable amount as it evolved in a brand new, oxygenated world.

      This got me thinking about James Lovelock's Gaia hypothesis - the atmosphere as X, collapsing the global and the microscopic because of bacteria's role in creating X

    1. he fire clears away the weaker trees and debris, turning them to ashes and adding nutritional matter to the forest soil, and gives way for new life to begin when it burns away light-preventing canopies of the older plants. 

      Fire as necessary to health of ecosystems - how does X become in this case part of the life-death continuum? Not a metaphysical force but a physical one.

    1. hat sways the world as we know it, working in mysterious ways.

      This makes me think that the section on humans should have touched less on the the presence of the metaphysical and more on the way we have constructed an understanding of greater forces (God, fate, destiny).

    2. which is often why dogs can indicate though "abnormal" behaviour that a hurricane may be approaching.

      My grandfather, a Dutch farmer who immigrated to Sarnia, ON, always used to say that cows were the best indicator of rain.

    1. X acts as the Posthuman concept of zoe, in that it is often considered to be made up of something akin to the energy of the universe, both its creator and something within it.

      Maybe an example from religious naturalism? Indigenous cosmologies?

    1. (which, yes, is not bacteria, but is a microscopic parasite that requires a living host

      Was there a reason you didn't chose bacteria to discuss Ultimate Perfection? I was hoping for a section on gut flora!

    1. Ultimate Perfection for plants is found in the concept of complete lack of competition for life, both from herbivores and from other species of plant.

      maybe something about how this would be the plant version of human self-development, a kind of becoming autonomous?

    1. both sitting somewhere between mammal and reptile, and this movement forward toward different physiology for an easier existence under the subjectivity of an ever changing world is an excellent example of a religious reach for Ultimate Perfection.

      But isn't the point of ultimate perfection that it remains unattainable? Maybe the evolutionary version would be that the 'perfect' mammal or reptile species remains an unattainable ideal... So what we call classes are the (failed?) bifurcations on the path towards those perfect beings.

    1. ahayana Buddhism believes that in order for anyone to reach Nirvana and become Ultimately Perfect, all must do so at the same time.

      I really like your choice of Buddhism to explain Ultimate Perfection since it allows you to address both a more individualistic path and a more collective one (and to discuss differences within a single religion on what constitues the path towards an ultimate state of being).

    1. So many of the words on this page like 'perfection' made me think of the dangers of humanist thought we discussed in class like colonisation in the name of progress, or self-betterment at the expense of community-building. I wonder if you could have included a couple of annotations (or comments at the bottom of the page) that bring a posthumanist or antihumanist critique to bear on these ideas.

    1. your visualization is quite incredible! you have managed to fully deploy Scalar's functionality for creating networks, placing humans alongside of plants, animals, bacteria instead of above them (although the individual pages for each requirement still place the human at the top... - I should have had a look at all the requirements before making that last comment. There are some pages on which the human doesn't come first... do you explain why?)

    1. For the purposes of exploring religion in order to expand the subjects of the word, I have developed a seven-faceted approach that encompasses the things that every religion appears to have, and using these seven concepts, we can examine other species' behaviours and physiologies for signs of a non-human religion.

      Could you have included something about 'posthuman' on this page as well?

      • It was a lot of fun reading through your 'choose your own adventure' story, even if I only had two choices (and it was quite clear which was the 'good' choice :-). Actually, I ended up reading them all!
      • This said, I'm not completely sure what the objectives were of your creative piece. Could you have included comments along the way (your own annotations or comments on the bottom of the page)? Was the point to create a more posthumanist version of Detroit: Become human? If so, there needed to be a little more development of how this creature, AFHI combines the 'best' of bacteria, plant, animal, human, machine... (maybe think Butler's Dawn here?) I'm also not clear on why a human is still the first person narrator if you are working to counter anthropocentrism. Including the intent behind the different choices and moments in the story would have been really helpful.
      • General comments on the project - Your choice of a video game was clearly appropriate, and I appreciate the amount of time it must have taken to play and record different scenes in the game. Part of the problem, though, was the narrative driven objective of the game that centres on the problem of 'machine becoming human' but doesn't really address many of the other questions raised in class with respect to posthumanism. You point to the need for a feminist critique, biopolitical and necropolitical reading of the game but you do not really develop these yourself. I wonder if you could have organized your project differently, actually, to be able to dig deeper into the humanist/transhumanist, anti-humanist (feminist, race studies), and posthumanist threads in the game. These could have been the three main components of the project rather than using Cara, Connor, Markus from the game. I think you could have made quite a few more connections to class discussions, reading, material if you had chosen a different organization for the project.
      • Evaluation - 1) how your chosen topic engages with the complexities of posthumanism - 6/8 ; 2) how you situate and critically analyse the posthuman lens used in the project - 4/6; 3) how you integrate SCALAR's functionalities - 3/6 TOTAL = 13/20
    1. This is not the only time in the game that these android animals are referenced, as we see Markus interact with Carl's android birds and can find a magazine article on the first cyberlife zoo.

      Again, a few video clips would have been great (rather than just still photos). Why do you think the game includes these android animals? Is it trying to make a point about species extinction, like raise awareness? or is this simply part of the reality of our planet's future?

    1. Nor is it questioned the fact that since only some androids have genitals, and none of them are made with reproductive functions, should traditional ideas of sexuality, love, and gender be mapped onto the android

      Haraway addresses this issue, arguing that replication might be one way of removing the burden of species reproduction from women.

    2. The concept of androids and similar entities has been proven by posthumanist authors to be a tool to imagine outside our gender binaries and imagine worlds with different gender identities and boundaries.

      Reference to a source? Proven by which authors? Braidotti speaks of a difference that is not one but still remains quite bound to feminist thinking about female subjugation (not yet 'post-gender'). You could have quoted Haraway's cyborg manifesto...

    1. o description available.

      This scene needs to be analysed - the female begging the disembodied male voice for her life (him calling her 'honey'!), the use of European languages (come back to humanism's roots), etc. etc.

    1. a posthumansist point of view these should not be seen as offensive because if animals or androids or other non humans

      Not exactly. It's not that posthumanism would approve or disapprove of the comparison to concentration camps. But it would work through the bio- and necro-politics of control, surveillance, disposable bodies that we discussed in class.

    1. n terms of sexual oppression and domination through the Eden Club and the use and abuse of domestic robots

      You could have brought in a few feminist critiques of gendering in video games here.

    2. Questions about what it means to be human, treatment of the environment, relationships with animals, gender and sexuality, and how technology fits into our perception of ourselves and our lives are all within the game, yet they fail to fully step out of their perspectives to extend their questioning further.

      I'm glad you are bringing some feminist, eco, animal studies critique in here. But you could also have used these lenses to analyse some of the scenes from the game - ex. Connor as white, male authority figure...

    1. Connor's Cyberlife handler, inside of Connor's mind palace, turns out to be a reproduction of a friend of Kamski's, Amanda. This also brings about questions of Cyberlifes plans for these androids: are they planning on merging human consiousness with android bodies? Merging human consiousness with android consciousness? Was Amanda more of a ptrototype to help them learn about AI or does it show where they want to head? 

      Since I don't know the game, these questions do not actually give me a sense of the connections you are making to class material and discussions.

    2. How would this affect our experience of the stream of consciousness humans are used to? What would temporality look like for androids like Connor?

      This question gets taken up in quite a few sci-fi movies - states of dream or sleep while users are experiencing virtual realities for example.

    1. which is Descartes concept that the universe and humans are automated machines

      No, not exactly. For Descartes, animals are automated machines whereas humans are thinking, rational beings with souls.

    2. internally social machine

      Internal state means 'biological' to me when talking about emotions. In this case, do you mean an internal 'mechanical' state? Again, I'm not sure how you are using internal and external - more in the sense of self-deciding vs. social influence?

    1. allowing them to go free. It forces us to question our assumptions on what we would do if given the choice.

      What exactly does 'free' mean here? how does the game play on our liberal humanist notion of freedom as an ultimate value?

    1. It assumes the passivity of an object and although it does quesion our relations with machines in taking into account human tendency for anthropormorphizing non humans it does interrogate those relations much further

      Some really insightful reflections in this paragraph that need to be explained more clearly.

    2. The emphasis on empathy and emotion

      You could make a connection to Bladerunner here, in particular the scene of Rachel being tested that we analyzed in class. The question of empathetic machines is extremely common in scifi lit. And it intersects with the gender critique we did of this scene in class.

    3. the robot can include the user in its process in a dynamic encompassing all of the interlocutors, the affective expression, and responses evoked by the expression and interaction. (Dumouchel, 127-132)

      This seems like a place to bring in the question of animal emotions. Are there any animals in the video game?

    4. This is to say that currently, in practice this theoretical dichotomy of external/internal is blurred, and the seperation between robots made to "fool" people and robots made to have internal affective structures is not clear.(Dumouchel, 105-112)

      A direct quote would have helped here. I don't know this book and don't really get a sense of its main argument from this paraphrase.

    5. This is opposite the internally oriented view that focuses on creating a robot that has "authentic" emotional responses, created by an internal structure.

      I'm still not clear on this differentiation. Emotional responses are internal states and results of external, social interactions, no? They are both biological and cultural as far as I understand them.

    1. ith his partner Hank, Connor strives to learn more about the increase in deviancy as well as understand his own place amongst androids and humans. Players interact with the world through Connor's investigation/

      Connection to Bladerunner here? The trope of the tracker/detective trained to kill deviant replicants.

    1. This page needs an introduction to the project, its objectives, its connections to the larger questions of posthumanism; ex. I read the game was inspired by Ray Kurzweil's predictions about the Singularity. We have discussed transhumanism in class and Kurzweil is one of the most vocal proponents of transhumanism.

    1. You are missing the colon in the game's name. It's an important grammatical element if you want to discuss the possible overall humanist, anti-humanist, posthumanist meanings of the game - Detroit can be seen as place so emphasis on a non-human element; and the 'become human' that follows the colon would be a kind of command possibly directed at the city or coming from the city.

    1. General comments: Your choice of topic for the project was excellent and lent itself extremely well to an analysis of humanist, anti-humanist and post-humanist ways of thinking. It struck me that you spent the most time developing the post-colonial and feminist critiques of genetic testing. It's true that anti-humanist critiques are key to moving towards posthumanism so it was important to work through some of these complexities. But these questions could have served as an excellent transition to your analysis of the movie Gattaca; ex. the video clip clearly shows the mother as subject to the state's biomedical complex. I was also a little disappointed that you did not end up writing from the perspective of a gene that is being tested in order to experiment with a less anthropocentric perspective. I realize you may have run out of time and I will make sure students begin working on their projects sooner the next time I teach this course. Evaluation - 1) how your chosen topic engages with the complexities of posthumanism - 6/8 ; 2) how you situate and critically analyse the posthuman lens used in the project - 4/6; 3) how you integrate SCALAR's functionalities - 4/6 TOTAL = 14/20

    2. Freeman's will to better himself and to, quite literally, reach higher grounds is in and of itself a humanist and individualistic goal. While genetics appear unobtrusive, like many of the other types of science or medicine, they possess a kind of all-knowing truth that dictates objectivity, the normal, and the pathological, which are internalized by society and reflected in its norms and values.

      You've pointed to the humanist and anti-humanist threads in the movie - good! But I'm still waiting for your answer to the question in your title. The movie clearly has elements of transhumanism - the desire to eliminate death, disease and suffering but how could you bring in some of the key questions of posthumanism? ex. posthuman subjectivities that link bodies to environments; or anti-anthropocentrism in respect shown to non-human others; or the desire to integrate death in a life continuum; etc.

    1. Now Playing in select locations: Canada: - July 21st-25th @ The Gimli Film Festival in Gimli, MB - July 22nd @ The Art Gallery of Greater Victoria in Victoria, BC ...Source: YouTube

      This work of critiquing stereotypes is extremely important but what's the connection to genetic testing?

    2. the answer to the latter is undoubtedly 'no'. More than that, it is in the process of this research that native American tombs are robbed, desecrated and dug-up against their will, a sure sign of disrespect for their cultural practices. As a justification for this, the researchers retaliate with the fatalist, generalizing excuse that "indigenous peoples" are doomed to vanish anyway

      I thought TallBear's main critique was about the creation of a fixed identity through DNA testing, which leads to exclusionary practices of who is 'allowed' to be Native American and who is not (but in the end it's the medical community who creates these parameters and not indigenous groups).

    3. all-knowing' of one's identity is a key for personal success and happiness

      But also as a tool for control and surveillance - the more you know about yourself, the more Facebook, Google, etc. do as well...

    4. Necropolitics, or the power of a State to impose a collective death (civil or physical) on a population in a colonial context. 

      An excellent point! You could have included a link to Mbembe's work here.

    5. bio-political

      Could you have used this lens to analyse Debra's experience on the 'humanist' page? Some of the critiques raised in class about the biopolitics of digital afterlives or about self-monitoring health gadgets (fitbits, etc.) would also apply to ancestry genetic testing.

    6. The University of Winnipeg Weweni Indigenous Scholars Speaker Series Dr. Kim Tallbear Decolonial Sex and Relations for a More Sustainable World October ...Source: YouTube

      possibly add an annotation to the video so the user can just watch the most relevant part?

    1. One's choice to submit to genetic testing, for example, does not signify consent to the dominant social order—we do choose, but from a politically and economically circumscribed field of options.”

      This is a perfect illustration of the 'anti-humanist subject', a concept we discussed quite a bit in class; ie. choice is not 'free will' or 'self-autonomy', instead it is a question of navigating already pre-established social paths.

    1. Behavioral studies also further the Nature/Nurture debate

      I'm wondering if you could link these examples back to the work and politics of anti-humanism as we discussed in class. How do these studies illustrate the extent to which social discourses control and determine who we (think) we are? ie. the anti-humanist subject.

    1. 43% had had direct or indirect exposure to genetic testing.

      I'm really impressed with some of the responses you got from the survey. Could you have commented on some of them?

    2. Mainly, I was concerned with the inconclusiveness of the results, or rather, the fact that they did not spare me from developing the illness in the future.

      You might want to add something about cancer stats (1 in 2 Canadians).

    3. My own experience with genetic testing- medical over ancestry:

      Again, a clearer transition/explanation is needed here. Who is the 'I' speaking? How does this change the stakes of the ethical question?

    4. New questions started to make their way through my mind. I did not want to know the extent with which I should assume this new religion. I wanted it to play a primordial part in my life for the high holidays and Shabbath, but knowing how everyday life would change for me was difficult to wrap my head around. Indeed, I had not grown up in a house hold remotely attached to our Jewish ancestry, not eating Kosher, or prayers. For us, Missionary Baptism had our only tie to God."

      Your story does an excellent job of pointing to humanism's notion of identity as biologically fixed, a foundation upon which cultural practices are chosen according to one's preferences. The idea of religion as being chosen and then grounded in biology is quite fascinating. It echoes some of the work of evolutionary psychologists who have been trying to explain religion as an evolutionary trait.

    5. the 23andMe and other such companies. An entire page of their website is dedicated to the people whose lives have been impacted by the DNA results: this is one of them. How are these tests put in a negative light?

      Great use of internal and external links here.

    1. As multiculturalism proliferates, and traditional family ties are somewhat decentered, ancestry genetic testing seems like a painless, quick-fix to the existential questions regarding of identity and the sense of worth that comes with knowing you own origin story. 

      What about medical genetic testing, why has it increased so rapidly as well since 2016?

    2. For both ancestry and medical knowledge.

      This graph is quite remarkable. I wonder if you could have found some stats on the amount of money that is involved in this huge increase.

    1. Requirements hub

      This is how Sam set up her project but did you need it as well? what are 'requirements' for genetic testing? or are these requirements for understanding the complexities of this testing?

    1. It would have been great to have an explanation of this image somewhere - as an annotation? or a comment on the bottom that would appear when the user clicked somewhere on the page (like the staircase with a note about DNA structures),etc.

    1. General comments - Your reflections begin the hard work of asking how human waste is part of larger webs of life and I'm thrilled you were able to integrate some of Bennett's thinking. But there are still quite a few components missing from your project - the creative piece we discussed, the much more complex web of plastic (and yoghurt as well!) before it becomes waste, etc. It feels like you needed a few more weeks to really develop your ideas Evaluation - 1) how your chosen topic engages with the complexities of posthumanism - 5/8 ; 2) how you situate and critically analyse the posthuman lens used in the project - 4/6; 3) how you integrate SCALAR's functionalities - 3/6 TOTAL = 12/20

    2. The collaboration explored by Gilbert Simondom, being employed in the 4Ocean initiative comes from "the desire of a craftsperson to see what a (plastic) can do, rather than the desire of the scientist to know what (plastic is)" (Bennett, 25)

      This project deals with plastic after it's been thrown out and not with the pre-production or consumption problem.

    3. demonizes the human

      Does it demonize them? or does it reduce their power to effectuate change because they, too, are just matter in various stages of transformation?

    4. Gilbert Simondom's hylomorphic model

      Simondon (spelling!) This model is quite complex with a long philosophical history that has debated whether matter is the same as form - ex. ice, water, steam I'm not sure you do the theory justice here...

    5. The formative power, chemical vitality of plastic

      This has got me thinking - how is vitality both productive and destructive (see Braidotti's comments about zoe's destructive force?0

    1. connections 3

      These connections feel quite superficial (placing the container outside amongst other rejected things). Could you have looked a little deeper by researching where the plastic comes from in these containers? The connections to other matter would have multiplied exponentially if you had tried to reproduce the 'full life' of the product (before and after consumption).

    2. It's great how you embrace vital materialism in this part of the project and your glossary of three terms gets to the heart of this philosophy/politics without overwhelming the user. But there are some steps missing in the thinking here - Bennett's quotes asks about acting differently whereas you speak of 'imagining' differently. How does the imagination inform (political) action?

    1. This page is quite 'lite' on content. I'm thinking about Adele's warm-up discussion on food and the connections you could have made to some of the insightful points she made about food consumption.

    1. I love the title of this page! But I'm wondering if you could start with an introductory paragraph to orient your user. The issue of posthumanism's flaws feels like it needs to come elsewhere, after you've explained what you are doing. As I mentioned in my comments on your presentation, your point about the process - trial and error - was an important part of the self-reflective component of the project. I'm not sure calling this 'becoming-learned' feels posthumanist, though... maybe 'becoming-machine'?