The capacity of game environments to produce spatially complex structures as well as respond to players’ location within them helps to generate what Calleja (2011) calls “spatial involvementȄ in the space of the image, whereby movement and navigation reuire effort and skill. This effort and skill then produce a sense of exploration: ȃwhen a player plots a route through a geographical expanse and then navigates it, it is more likely that she will feel a sense of habitation within the game environment” (
By perfecting the space involved in video games, it helps make the game more realistic for the player. Once the player becomes experienced with the navigational aspects of the game, then they begin to feel as if they are actually in the game.