3 Matching Annotations
  1. Sep 2026
    1. Gone Home also plays with player agency by subverting expectations about danger and complicity. The first moments of the game create a sense of mystery more frequently associated with survival horror: the abandoned house is cast as unnatural and threatening, with the player invited to explore it suspiciously, suspecting some external danger behind the apparent disappearance of the family.

      I noticed this too when I first started playing this game. After hearing the thunder and seeing the dark atmosphere, I was expecting at least a jump scare through a closed door or after going through a hidden corridor. I think this detail was beneficial to add, since this fear makes players pay more attention to their surroundings and really pick up on hidden clues about where the family went. It also adds a sense of doom/unfamiliarity that makes Katie's pov more realistic after discovering her back story.

    1. This game is a perfect enactment of the overtasked lives of Americans in the 1990s-ofthe constant bombardment of tasks that demand our attention

      I thought this was an interesting real-life parallel of the game. Unlike other games like Subway surfers or Temple run where you have to "survive for as long as you can," Tetris is unique in the fact that it gets mentally more challenging the more you play due to needing to get all the pieces to fit accordingly and clearing space. At least with these games, there is no repercussion to ultimately losing in the end unlike in real life where oncoming demands constantly need to be tended to.

    2. In trying to create texts that do not “privilege” any one order of reading or interpretive framework, the postmodernists are privileging confusion itself.

      I thought this part was interesting because it suggests that striving to maintain pure agency isn't always feasible nor desired. Unlike the intro, where the author states that digital texts have the advantage of giving the reader more choice in the narrative, by using the rhizome structure creators can accidently make their works confusing and meaningless.