2 Matching Annotations
  1. Dec 2019
    1. Executing AppleScript in a Mac app on macOS Mojave and dealing with AppleEvent sandboxing

      This is a useful article for applescript and MacOS applications

  2. May 2017
    1. Calling from Python As of 10.10, AppleScript can use Cocoa frameworks in any Script Editor-based script. This makes it easy for Python and other languages that have Objective-C bridges to call AppleScript directly, without having to package everything as an Xcode app. Stick one or more compiled .scpt files containing AppleScript-ObjC "classes" into a folder, e.g.: use framework "Foundation" use scripting additions script MyASClass property parent : class "NSObject" -- on test() activate display dialog "Hello from AppleScript!" end test end script then just use it from Python like this: from Foundation import NSBundle, NSClassFromString import AppleScriptObjC NSBundle.alloc().initWithPath_(FOLDERPATH).loadAppleScriptObjectiveCScripts() MyASClass = NSClassFromString(u"MyASClass") # get the ASOC class... MyASClass.alloc().init().test() # ...then instantiate and call it

      Given that appscript is deprecated, I'm looking at how to call AppleScript directly from Python. This section is a "hello world" demonstration of how.