22 Matching Annotations
  1. Oct 2018
    1. CASE STUDY 6

      This is literally one of the coolest ideas ever. I really want to tie HP into my future classroom just because I feel it is such a fun example of collected learning. I really like how they took the story and used it to form really great campaigns and fundraisers and these functions had actual results.

    1. Learners need support from peers and mentors to persist through setbacks and challenges. A survey of 30,000 college graduates found that a strong connection to a faculty member doubled the positive life outcomes of graduates.

      I 100% agree with this. When there is a connection between teacher and student there adds a reason for being in that class, for completing that assignment, for studying a little harder for that particular class.

    2. The research is clear: Learning is irresistible and life-changing when it connects personal interests to meaningful relationships and real-world opportunity.

      Connected learning really is a huge part of successful understanding. When something that is a part of a student's life is tied into education that student then takes a personal interest in what is being presented to them. It is no long about the grade or doing it because they have to. They are actively participating in it and actually cognitively understanding what is being taught to them because they want to.

    3. an age of abundant access to information and social connection that embraces the diverse backgrounds and interests of all young people.

      I think this is really one of the greatest achievements of technology. The amount of interaction between people from all over the world is astonishing. Back in the day it took weeks, sometimes longer to send someone a letter in the mail. Now, you can communicate with someone who is in a completely different country in a matter of seconds.

  2. Sep 2018
    1. We also need to recognize the risks of blogging/tweeting, which include opening avenues for abus

      I think this is something that hadn't really come up until my generation. Our generation is really where social media bloomed so there weren't really any warnings or preventative measures told to us until the realization that online bullying would be an issue occurred when it started happening. I think because of this, The next generation of parents and educators are going to be hyper aware of this.

    2. fter students have the skill to use multiple platforms, I allow them the choice of which platform to use for the support they need, but I make sure they ask questions. When is it best to do a Google search versus ask a question on Twitter? Why would students tweet to a particular hashtag or person versus another? When they tweet to people from another country in another time zone, what kind of context do they need to consider? What should they add, remove, or modify in order to communicate better?

      This is a cool exercise because it still allows for creativity while still making sure the student understands which platform best suits the current needs and why.

    3. Digital literacies are not solely about technical proficiency but about the issues, norms, and habits of mind surrounding technologies used for a particular purpose.

      This is something important to keep in mind both to people teaching others about the digital world and those learning about it because your outlook on the internet space depends on it.

    1. Understanding basic principles, purpose, and applications of coding and programming languages.

      I never really thought coding was important but I guess it would make sense to be educated in at least the basics of coding.

    2. Comparing and evaluating information from a number of sources online to test credibility and relevance

      This is another important thing I learned in computer club, I used to believe anything that popped up when I googled it and we had to recognize the difference in the .org, .com, .gov etc. and which one would be more reliable for what we were looking for.

    3. Using questions and keywords to find the information you need.

      this is such an important skill. I joined a computer club in middle school and they emphasized that you really need to choose key words that will be you the best results possible, because the more you type into the search engine the more results you get in varying relativeness.

    4. What we concluded is that people needed the map to be more approachable, accessible, and applicable for learning and teaching web literacy skills.

      This makes perfect sense because in any subject if it appears to be unapproachable people shy away from it.

    5. teachers and in-school educators, scientists, afterschool leaders, community members, web and technology advocates and experts, and international leaders of emerging markets and digital learning networks.

      I like how their focus groups were so mixed to get different perspectives.

    6. Does one need to code in order to be considered web literate?

      I don't think that one has to necessarily know how to code in order to be considered web literate. I think that is more of an extra thing.

    7. we need to provide people with open access to the skills and know-how needed to use the web to improve their lives, careers, and organizations.

      The earlier this is introduced to people the more "tech savvy" they will be later in life.

    8. web remains a healthy open and public resource for all.

      I think this is a very important factor. The web and the digital space in general can become a very nasty place and a very addictive place. If not used correctly the original purpose gets lost.

    1. Netherlands covering different age groups found a general prevalence of 5.5% among adolescents 13 to 20 years of age and a prevalence of 5.4% among adults.15

      Its interesting to see how the differing of cultures has an effect on the amount of people reflecting these symptoms.

    2. The American Psychiatric Association recently included Internet gaming disorder (IGD) as a potential diagnosis

      I really believe this is a thing as needs to be treated and prevented.

    1. For as yet unknown reasons, children in this early period learn less from video than from equivalent real-life presentations,

      This is why there has to be a mixture of real world interaction and digital interaction.

    2. Interactive digital media, on the other hand, generally require some kind of behavioral actions from users, and thus the sequential flow of content is influenced by user behavior.

      So basically they are saying that interactive technology has more of a cognitive impact compared to tv because it requires the audience to interact?

    3. This is why it is important that even at a young age we filter what things children watch and we only give screen time in moderation

  3. Aug 2018
  4. Jan 2018
  5. languagedev.wikispaces.com languagedev.wikispaces.com
    1. Describe the range of language competencies needed by children • Explain each of the five aspects of language knowledge ? • Distinguish between the three levels of language knowledge ' • Identify the receptive and expressive modes of oral and written language • Explain the critical role of children's oral language competencies in school settings

      Keep this in mind while reading.