10 Matching Annotations
  1. Nov 2018
    1. Mobile Based User-Centered Learning Environment for Adult Absolute Illiterates

      This study reviewed the education of absolute illiterates globally. It was based on the creation of game-based learning (GBL) which provides a user-friendly learning platform with little cost and little intimidation for the learner. The research also identified 60% of the world's illiterate population residing in rural areas with little access to computers and educational centers. The GBL environments created real world environments that allow learners to practice real-life scenarios in familiar surroundings using 3-D technology. The study also adapted a English language program to meet the needs of various languages. The context of the game is a farmer and a wife then acquire items and count them in their native language. The numbers used in counting are spoken and the game produces the correlating number so the learner becomes familiar with the written form of the letter. In conclusion, the participants identified that the mobile learning was more beneficial than PC applications due to unreliable electrical service at home. The mobile system was also available on demand.and applied to participants real-life usage.

      RATING: 10/10

    1. Creating an environment conducive to adult learning

      Creating a conducive adult learning environment is an article directed to training nurses in a clinical setting, but it can also be applied to any other learning environment. It identifies the responsibilities of the preceptor (instructor) and the preceptee (learner) and the best means for parceling out duties to the learners.<br> The recommended process of assigning tasks to start with a single task and have the learner participate in parts of the medical procedure until the complete task has been practiced. The concept of repetition is also identified as an important tool for learning a given task. The task of correcting or counseling a student is also discussed. These principles are applicable to all learning situations and can be adapted to fit the specific area of training.

      RATING: 10/10

    1. Older adult learning environment preferences

      Older adult preferences.is a dissertation preview that introduces the dissertation on preference of older adults to attend in person classes weekly for four to six hours.

      The information gleaned from this study is significant for learning designers and course structure. The study also investigated the time and location of the study, and the class make up. This information also warrants further investigation when designing courses for these adults and the success of the program. The dissertation is of value to those who are specifically involved in designing programs for older adults.

      RATING: 8/10

    1. LESSLEARNING,MORE OFTEN:THE IMPACT OF SPACINGEFFECTINAN ADULTE-LEARNINGENVIRONMENTl

      Spacing effect. of training explores the retention of learning over short and long intervals of learning, particularly in hybrid and distance learning.<br> The study was based on prior studies regarding training and retention and integrated data from the learning management system used by the participants. The study resulted in finding that smaller , more frequent learning over time appears to be more effective than the traditional presentation of mass learning. The study also concluded that much of the time participants spent in learning pertained to language acquisition of foreign language learners and/or new vocabulary.<br> It is also noted that the participants were engaged in learning to support workplace goals, which leads to highly motivated participants.

      RATING 10/10

    1. Dialogue and Difference: Facilitating Difficult Dialogues in the Adult Learning Environment

      Difficult dialogues. Although this is only the preview of the dissertation, the discussion of the role of educators in preparing students to participate in the global marketplace requires understanding of how all individuals interact with divers cultural and social environments. Often discussing important topics and differing perspectives can alleviate fear and misunderstanding. It also serves as a springboard for further investigation.

      The author identified the definitions used to conduct the research and the questions and methods employed in the study.

      The comments that society is becoming increasingly complex and that good communication is necessary to interact with understanding truly impacts educators and students alike.

    1. Adult Graduate Student VoicesGood and Bad Learning Experiences

      This article reviews a longitudinal study of graduate students in a Master's degree program that collected both good and bad learning experiences. The comments collect from the participants resulted in themes that were repeated throughout all three years of comments. The comments were compiled to and reviewed to determine adult student perspectives on the learning process. The authors noted that their is a need to balance suppor of students with challenging students. This is a ground work of student perspective and requires further investigation to implement appropriate changes and then review student perspective after the changes.

      Rating: 7/10

    1. The New Learning Environment and AdultDevelopmental Needs

      Identifies adult developmental learning needs. For many years, since 1911, Training at a machining company had been directed to specific tasks. After the company was sold to a new company, the education of employees changed from siloed task training to a atmosphere of learning and integrated team work. This shift in training also changed the culture of the company and built an atmosphere of one team, even across shifts and departments. This article points out how the change from task training to education that included theory of the task improved the decision making process of the employees that resulted in company improvements. Rating: 9/10

  2. content.ebscohost.com content.ebscohost.com
    1. Toward constructivism for adult learners in online learning environments

      This is an article from 2002 that identified the emerging need of online, adult learners. One concept is the use of cognitive learning theory as tools for the online learning environment.<br> Several descriptors identified who the adult online student is, primarily adult working women with full time jobs and a family (often single head of household) who are trying to return to school to improve personal circumstances.

      This article is a invitation to review the learning environment that was devised and determine if it met the needs of students then and what changes need to be implemented for today's students.

      Rating 9/10

    1. Humans participate in social learning for a variety of adaptive reasons, such as reducing uncertainty (Kameda and Nakanishi, 2002), learning complex skills and knowledge that could not have been invented by a single individual alone (Richerson and Boyd, 2000; Tomasello, Kruger, and Ratner, 1993), and passing on beneficial cultural traits to offspring (Palmer, 2010). One proposed social-learning mechanism is prestige bias (Henrich and Gil-White, 2001), defined as the selective copying of certain “prestigious” individuals to whom others freely show deference or respect in orderto increase the amount and accuracy of information available to the learner.Prestige bias allows a learner in a novel environment to quickly and inexpensively choose from whom to learn, thus maximizing his or her chances of acquiring adaptive behavioral so lutions toa specific task or enterprisewit hout having to assess directly the adaptiveness of every potential model’s behavior.Learners provide deference to teachers in order to ingratiate themselves with a chosen model, thus gaining extended exposure to that model(Henrich and Gil-White, 2001).New learners can then use that information—who is paying attention to whom—to increase their likelihood of choosing a good teacher.

      Throughout this article are several highlighted passages that combine to form this annotation.

      This research study presents the idea that the social environment is a self-selected learning environment for adults. The idea of social prestige-bias learning is intriguing because it is derived from the student, not an institution nor instructor. The further idea of selecting whom to learn from based on prestige-bias also creates further questions that warrant a deeper understanding of the learner and the environment which s/he creates to gain knowledge.

      Using a previously conducted experiment on success-based learning and learning due to environmental change, this research further included the ideal of social prestige-biased learning.self-selected by the learner.

      In a study of 167 participants, three hypotheses were tested to see if learners would select individual learning, social learning, prestige-biased learning (also a social setting), or success-based learning. The experiment tested both an initial learning environment and a learning environment which experienced a change in the environment.

      Surprisingly, some participants selected social prestige-biased learning and some success learning and the percentages in each category did not change after the environmental change occurred.

      Questions that arise from the study:

      • Does social prestige, or someone who is deemed prestigious, equate to a knowledgeable teacher?
      • Does the social prestige-biased environment reflect wise choices?
      • If the student does not know what s/he does not know, will the social prestige-bias result in selecting the better teacher, or just in selecting a more highly recognized teacher?
      • Why did the environmental change have little impact on the selected learning environment?

      REFERENCE: Atkinson, C., O’Brien, M.J., & Mesoudi, A. (2012). Adult learners in a novel environment use prestige-biased social learning. Evolutionary Psychology, 10(3), 519-537. Retrieved from (Prestige-biased Learning )

      RATINGS content, 9/10 veracity, 8/10 easiness of use, 9/10 Overall Rating, 8.67/10