3 Matching Annotations
  1. Oct 2021
    1. As a result, cloud-rendering servers typically face utilization issues due to the need to plan for peak demand. A cloud-gaming service might require 75,000 dedicated servers for the Cleveland area at 8PM Sunday night, but only 4,000 at 4AM Monday. As a consumer, you can purchase a $400 GPU and let it sit offline as much as you want, but data-center economics are oriented toward optimizing for demand.

      Power generation metaphors; peak vs off-peak demand; can off-peak generation be stored / repurposed? What would a computing power battery look like?

    2. And even at ultra-low latency, it makes little sense to stream (versus locally process) AR data given the speed at which a camera moves and new input data is received (i.e. literally the speed of light and from only a few feet away). Given the intensive computational requirements of AR, it’s therefore likely our core personal/mobile devices will be able to do a ‘good enough’ job at most real-time rendering.

      Data streaming rates, computing power, video displays, etc, all the technologies will progress at different rates, and this differential will play a role in determining the best solution for advancing

  2. Oct 2020