22 Matching Annotations
  1. Aug 2023
  2. Jul 2023
    1. "After years of research, our engineers have created a revolution in social media technology: a Twitter clone on Instagram that offers the absolute worst of both worlds," said a VR headset-wearing Zuckerberg in an address to dozens of friends in the Metaverse. "At long last, you can read caustic hot takes written by talentless idiots, while still enjoying oppressive censorship and sepia-toned thirst traps from yoga pants models with obnoxious lip injections. You're welcome!"

      Babylon Bee article with made up Mark Zuckerberg quote touting the virtues of Threads. This is some of the Bee's finest writing and not at all inaccurate.

  3. May 2023
    1. After 29 billion USD in 2 yrs, Metaverse is still where it was and where Second Life already was in 2003 (Linden Labs and their product Second Life still exist and have been profitable since their start.) I warned a client about jumping into this stuff that Meta while the talk and the walk were not a single thing beyond capabilities that have existed for two decades. https://www.zylstra.org/blog/2022/02/was-second-life-ahead-or-metaverse-nothing-really-new/ en https://www.zylstra.org/blog/2021/11/metaverse-reprise/ Good thing they didn't change their name to anything related .....

  4. Nov 2022
    1. Towards a  federated metaverse

      Immers Space is a immersive web / metaverse initiative. It is federated, using ActivityPub. The AP implementation uses the Arrive/Leave/Travel and Places Object Types for virtual destinations. Vgl [[ActivityPub voor Check-ins 20221109095516]]

    1. will be portable and interchangeable between these worlds, rather like the characters in Wreck-it Raph could pass between games.
  5. Oct 2022
    1. In this progression, the metaverse is a logical evolution. It’s the next generation of the internet — a more immersive, 3D experience. Its defining quality will be a feeling of presence, like you are right there with another person or in another place.
  6. Sep 2022
    1. It’s a database. It’s a living, breathing, very, very large-scale, high-fidelity, true-to-integrity, high-integrity database, that you can use for virtual worlds for user-generated content, but very importantly that you can use for manufacturing. So the screw, the little piece of the tabs, the screw, the pieces of metal, all the way up to an engine, the wheels, the tires, all of it has to be its true form. It has to be the real asset otherwise you can’t use it for manufacturing, you can’t use it for supply chain and such. So this is a database, it’s the first USD [Universal Scene Descriptor] database of its kind. It’s very large scale, it has to be distributed, and it has to be shared. Meaning you and I could use it in different countries, we should be able to use it in different clouds, we should be able to use the same database, whether we’re on-prem, or in the cloud, or at home.
    1. Machine learning generated content is just the next step beyond TikTok: instead of pulling content from anywhere on the network, GPT and DALL-E and other similar models generate new content from content, at zero marginal cost. This is how the economics of the metaverse will ultimately make sense: virtual worlds needs virtual content created at virtually zero cost, fully customizable to the individual.
    1. the development of metaverse consists of threesuccessive phases from a macro perspective [6]: (i) digital twins,(ii) digital natives, and eventually (iii) surreality,

      El desarrollo del metaverso consiste de tres fases sucesivas, considerando una perspectiva macro: digital twins, digital native, surreality.

  7. Aug 2022
    1. #2 Crowdsourced data collection will become more sophisticatedNASA runs projects in which citizen scientists create data to help train models or identify existing features amongst the stars from imagery it provides. This type of crowdsourcing is a brilliant approach to gathering data that could be costly to collect otherwise.NASA offers citizens several ways to help them gather spatial data. Photo: NASA GLOBE Observer.ADA lot of our personal data is being crowdsourced today, too. Think about how your purchasing decisions on Amazon or Netflix result in targeted ads. Crowdsourcing geospatial data, however, is not limited to that gathered via Waze or Google Maps while we drive. As the costs lower, and data collections devices decrease in size, crowdsourcing of geospatial data will become more commonplace. For example, utilities spend millions of dollars inspecting poles and infrastructure located on customers’ property. But what if your utility asked you to use lidar on your new iPhone to gather data for the pole in your yard in exchange for a 20% discount on that month’s bill? I certainly would. Crowdsourcing collection of this type of data not only would save the customer money, it also would help the utility save on the labor costs they incur doing lidar scans themselves. Another scenario could involve getting a tax credit by mounting a lidar or thermal camera on your bumper, which scans for potholes as you drive and reports back to the highway department. The data then could help the department prioritize where repairs are needed. Or consider, you receive a free fishing license if you share sonar data from your fish finder, connected via 5G, with the Fish and Wildlife Department. That data would help maintain healthy fish habitats. AD#3 The metaverse is coming, and geospatial will matterWith Facebook’s recent rebranding to Meta, there is a new focus being put on the metaverse – an immersive online world encompassing digital societies and economies. These virtual worlds have been mostly the realm of gamers, but now they’re expanding to the boardroom as managers are even holding meetings in the metaverse.Real estate is the next metaverse frontier. Recently Tokens.com paid $1.7 million for 50% of the Metaverse Group, one of the first real estate companies focused on the metaverse. They are focusing investment in Decentraland, where 90,000 plots of land 50’ x 50’ are for sale. Similar metaverses exist, including Sandbox and Enjin.  ADWhile those platforms look more like the blocky images associated with games like Fortnite, other applications, such as SuperWorld are creating a virtual replication of the world. There you can buy plots of land that are replications of real-world places, like Mount Rushmore, Machu Picchu or even your childhood homes. In this metaverse images must be believable – something only possible with remote sensing and geospatial technologies. As these types of metaverses grow in popularity, demand will grow for scans on a variety of locations. The realism will be part of the value of these virtual properties, particularly for those who want to incentivize virtual tourism to create advertising revenue or entrance fees. And the old adage of real estate – location, location, location – pertains to land in the metaverse as well.  We’re seeing early adoption of the metaverse by the art and fashion worlds, which use these virtual locations to display and sell their work.  As these virtual locations attract visitors, art and shopping districts are being developed where advertising space has value and the virtual properties are able to charge higher rent.  ADEven as the pandemic subsides, we will likely still remain geographically dispersed, both in our personal and professional lives. The future is bright for remote sensing. It will play an important role in connecting us – whether it is with the devices we rely on, our interactions with others, and even as we plant a stake in the unexplored metaverse.

      Crowdsourced data & Metaverse (superworld is a copy of this earth where you can buy land)

  8. Jul 2022
    1. 这是一篇 Ben Thompson 对 Matthew Ball 的采访,后者的新书 The Metaverse 即将在 7 月 19 日出版。

  9. Jan 2022
    1. The “real estate of the future” is plagued by buggy software, empty servers, and huge opportunities for abuse.

      This is what happens when you have too much money to care about your own product.

  10. Dec 2021
    1. The news outlet Business of Fashion wrote that the Gala “has earned a place amongst top-tier events like the Oscars and fashion businesses are harnessing the wattage of the annual spectacle to promote their own products and agendas”. Hence, previous sponsors of the Met’s bonanza have included designers like Gucci and Versace. But in more recent years they have come to include tech companies like Apple and Amazon.
    1. The Costume Institute is the only curatorial department responsible for funding itself, and it does so with ease.
    2. Brands that are firmly outside the fashion industry can still capitalize on the gala. For instance, IBM Watson made headlines last year by collaborating with Marchesa on a “smart dress” worn by Karolina Kurkova.
    3. Despite these restrictions, brands still decide it’s worth the high price of admission. “Exclusivity amps up the night. There’s this element of voyeurism, seeing who is in and who is out,” Stone says. “Even for just those few hours, the designers, celebrities and brands get highlighted.” The consumers that brands are targeting obviously can’t afford the outfits on the red carpet, such as Rihanna’s renowned Guo Pei gown, which took two years to make. According to Au, many labels use the exposure to create goodwill for their off-the-rack collections. “These runway collections are a marketing investment, not a profit driver,” he says. “They create demand for the more affordable, mass-market lines of the brand. It’s a powerful halo strategy.”
  11. Nov 2021
  12. Oct 2021
    1. NFTs are compatible with anything built using Ethereum. An NFT ticket for an event can be traded on every Ethereum marketplace, for an entirely different NFT. You could trade a piece of art for a ticket!

      There - opens up GIGANTIC barter economy possibilities - will shut out old middle men & create new ones - swap airline tickets / hotel reservations for concert tickets or memorabilia

    1. And even at ultra-low latency, it makes little sense to stream (versus locally process) AR data given the speed at which a camera moves and new input data is received (i.e. literally the speed of light and from only a few feet away). Given the intensive computational requirements of AR, it’s therefore likely our core personal/mobile devices will be able to do a ‘good enough’ job at most real-time rendering.

      Data streaming rates, computing power, video displays, etc, all the technologies will progress at different rates, and this differential will play a role in determining the best solution for advancing

  13. Aug 2021
    1. personal terminals that project a high-quality virtual reality display onto goggles worn by the user, or from grainy black and white public terminals in booths.

      black and white

  14. Feb 2019
    1. The term “Metaverse” stems from Neal Stephenson’s 1992 novel Snow Crash, and describes a collective virtual shared space that’s created by the convergence of virtually enhanced physical reality and persistent virtual space.

      Cool to see how this is developing, as Snow Crash imagined this before online environments were becoming ore fully fleshed.