- Aug 2024
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www.kickstarter.com www.kickstarter.comYonder1
- Sep 2023
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www.kickstarter.com www.kickstarter.com
- Apr 2023
- Apr 2021
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boardgamegeek.com boardgamegeek.com
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I really like the ideas in this game: the theme, what it's trying to accomplish (explore the problems with imperialism, if I understood correctly), the game board, the game in general. I want to like it.
but, I don't think I would like this one enough due to the luck and relying on other players' whims (trading) mechanisms:
- Dice Rolling
- Push Your Luck
You can risk a lot getting an expensive estate, but if you push your luck too much, your risk/gamble won't pay off and you'll permanently lose that [pawn] and those victory points.
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boardgamegeek.com boardgamegeek.comFjords1
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https://www.kickstarter.com/projects/grailgames/fjords-a-grail-game
Was really on the fence about this one. But I ended up resonating/leaning towards the viewpoints expressed in https://boardgamegeek.com/thread/878971/europhile-reviews-disappointment
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www.kickstarter.com www.kickstarter.com
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boardgamegeek.com boardgamegeek.com
- Oct 2020
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github.com github.com
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I'm suggesting there should be a way to write lifecycle related code that also responds to changing props, like how useEffect works. I think how React handles this could be a good source of inspiration.
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- Dec 2019
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www.kickstarter.com www.kickstarter.comLegacies1
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when you choose your character, you choose to be aboveboard or underhanded. That is brilliant! ... It creates a much more wide-open and inviting experience.
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