7 Matching Annotations
- Jul 2021
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datatracker.ietf.org datatracker.ietf.orgrfc64553
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Relationship to TCP and HTTP _This section is non-normative._ The WebSocket Protocol is an independent TCP-based protocol. Its only relationship to HTTP is that its handshake is interpreted by HTTP servers as an Upgrade request. By default, the WebSocket Protocol uses port 80 for regular WebSocket connections and port 443 for WebSocket connections tunneled over Transport Layer Security (TLS) [RFC2818].
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The WebSocket Protocol is designed on the principle that there should be minimal framing (the only framing that exists is to make the protocol frame-based instead of stream-based and to support a distinction between Unicode text and binary frames). It is expected that metadata would be layered on top of WebSocket by the application Fette & Melnikov Standards Track [Page 9] RFC 6455 The WebSocket Protocol December 2011 layer, in the same way that metadata is layered on top of TCP by the application layer (e.g., HTTP). Conceptually, WebSocket is really just a layer on top of TCP that does the following: o adds a web origin-based security model for browsers o adds an addressing and protocol naming mechanism to support multiple services on one port and multiple host names on one IP address o layers a framing mechanism on top of TCP to get back to the IP packet mechanism that TCP is built on, but without length limits o includes an additional closing handshake in-band that is designed to work in the presence of proxies and other intermediaries Other than that, WebSocket adds nothing. Basically it is intended to be as close to just exposing raw TCP to script as possible given the constraints of the Web. It's also designed in such a way that its servers can share a port with HTTP servers, by having its handshake be a valid HTTP Upgrade request. One could conceptually use other protocols to establish client-server messaging, but the intent of WebSockets is to provide a relatively simple protocol that can coexist with HTTP and deployed HTTP infrastructure (such as proxies) and that is as close to TCP as is safe for use with such infrastructure given security considerations, with targeted additions to simplify usage and keep simple things simple (such as the addition of message semantics).
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The goal of this technology is to provide a mechanism for browser-based applications that need two-way communication with servers that does not rely on opening multiple HTTP connections (e.g., using XMLHttpRequest or <iframe>s and long polling).
Tags
- Websockets
- Internet protocols/standards
- TCP
- motivation: why did you create this?
- design goals
- illustrating problem
- well-written
- WebSocket protocol
- layers that build upon other layers to add more features (software)
- relationship between
- HTTP
- design philosophy
- thin abstraction/layer
Annotators
URL
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github.com github.com
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apart from [Websockets], which is unnecessarily complex for non-browser applications
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- Jun 2017
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survivejs.com survivejs.com
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If you access through http://localhost:8080/webpack-dev-server/, WDS provides status information at the top. If your application relies on WebSockets and you use WDS proxying, you need to use this particular url as otherwise WDS logic interferes.
IMPORTANT CAVEAT - If using Websockets and WDS proxying take note!
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- Jan 2017
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blog.fanout.io blog.fanout.ioFanout1
- Dec 2016
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blog.fanout.io blog.fanout.ioFanout1