7 Matching Annotations
- Jan 2021
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2x4.org 2x4.org
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The span of graphic design is not a history of concepts but of forms.
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The meaning of his work is not in the story but in the storytelling.
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he meant that the designer’s purview is to shape, not to write. But that shaping itself is a profoundly affecting form.
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Paul Rand wrote “There is no such thing as bad content, only bad form,”
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The apotheosis of this notion, repeated ad nauseum (still!), is Beatrice Warde’s famous Crystal Goblet metaphor, which asserts that design (the glass) should be a transparent vessel for content (the wine).
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Designers also trade in storytelling. The elements we must master are not the content narratives but the devices of the telling: typography, line, form, color, contrast, scale, weight. We speak through our assignment, literally between the lines.
We tell stories not through words, but through our portrayal of them: visuals.
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So to bring design out from under the thumb of content we must go one step further and observe that treatment is, in fact, a kind of text itself, as complex and referential as any traditional understanding of content.
Designing itself is a form of content?
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