Reviewer #1 (Public review):
This paper presents a computational model of the evolution of two different kinds of helping ("work," presumably denoting provisioning, and defense tasks) in a model inspired by cooperatively breeding vertebrates. The helpers in this model are a mix of previous offspring of the breeder and floaters that might have joined the group, and can either transition between the tasks as they age or not. The two types of help have differential costs: "work" reduces "dominance value," (DV), a measure of competitiveness for breeding spots, which otherwise goes up linearly with age, but defense reduces survival probability. Both eventually might preclude the helper from becoming a breeder and reproducing. How much the helpers help, and which tasks (and whether they transition or not), as well as their propensity to disperse, are all evolving quantities. The authors consider three main scenarios: one where relatedness emerges from the model, but there is no benefit to living in groups, one where there is no relatedness, but living in larger groups gives a survival benefit (group augmentation, GA), and one where both effects operate. The main claim is that evolving defensive help or division of labor requires the group augmentation; it doesn't evolve through kin selection alone in the authors' simulations.
This is an interesting model, and there is much to like about the complexity that is built in. Individual-based simulations like this can be a valuable tool to explore the complex interaction of life history and social traits. Yet, models like this also have to take care of both being very clear on their construction and exploring how some of the ancillary but potentially consequential assumptions affect the results, including robust exploration of the parameter space. I think the current manuscript falls short in these areas, and therefore, I am not yet convinced of the results.
In this round, the authors provided some clarity, but some questions still remain, and I remain unconvinced by a main assumption that was not addressed.
Based on the authors' response, if I understand the life history correctly, dispersers either immediately join another group (with 1-the probability of dispersing), or remain floaters until they successfully compete for a breeder spot or die? Is that correct? I honestly cannot decide because this seems implicit in the first response but the response to my second point raises the possibility of not working while floating but can work if they later join a group as a subordinate. If it is the case that floaters can have multiple opportunities to join groups as subordinates (not as breeders; I assume that this is the case for breeding competition), this should be stated, and more details about how.
So there is still some clarification to be done, and more to the point, the clarification that happened only happened in the response. The authors should add these details to the main text. Currently, the main text only says vaguely that joining a group after dispersing " is also controlled by the same genetic dispersal predisposition" without saying how.
In response to my query about the reasonableness of the assumption that floaters are in better condition (in the KS treatment) because they don't do any work, the authors have done some additional modeling but I fail to see how that addresses my point. The additional simulations do not touch the feature I was commenting on, and arguably make it stronger (since assuming a positive beta_r -which btw is listed as 0 in Table 1- would make floaters on average be even more stronger than subordinates). It also again confuses me with regard to the previous point, since it implies that now dispersal is also potentially a lifetime event. Is that true?
Meanwhile, the simplest and most convincing robustness check, which I had suggested last round, is not done: simply reduce the increase in the R of the floater by age relative to subordinates. I suspect this will actually change the results. It seems fairly transparent to me that an average floater in the KS scenario will have R about 15-20% higher than the subordinates (given no defense evolves, y_h=0.1 and H_work evolves to be around 5, and the average lifespan for both floaters and subordinates are in the range of 3.7-2.5 roughly, depending on m). That could be a substantial advantage in competition for breeding spots, depending on how that scramble competition actually works. I asked about this function in the last round (how non-linear is it?) but the authors seem to have neglected to answer.
More generally, I find that the assumption (and it is an assumption) floaters are better off than subordinates in a territory to be still questionable. There is no attempt to justify this with any data, and any data I can find points the other way (though typically they compare breeders and floaters, e.g.: https://bioone.org/journals/ardeola/volume-63/issue-1/arla.63.1.2016.rp3/The-Unknown-Life-of-Floaters--The-Hidden-Face-of/10.13157/arla.63.1.2016.rp3.full concludes "the current preliminary consensus is that floaters are 'making the best of a bad job'."). I think if the authors really want to assume that floaters have higher dominance than subordinates, they should justify it. This is driving at least one and possibly most of the key results, since it affects the reproductive value of subordinates (and therefore the costs of helping).
Regarding division of labor, I think I was not clear so will try again. The authors assume that the group reproduction is 1+H_total/(1+H_total), where H_total is the sum of all the defense and work help, but with the proviso that if one of the totals is higher than "H_max", the average of the two totals (plus k_m, but that's set to a low value, so we can ignore it), it is replaced by that. That means, for example, if total "work" help is 10 and "defense" help is 0, total help is given by 5 (well, 5.1 but will ignore k_m). That's what I meant by "marginal benefit of help is only reduced by a half" last round, since in this scenario, adding 1 to work help would make total help go to 5.5 vs. adding 1 to defense help which would make it go to 6. That is a pretty weak form of modeling "both types of tasks are necessary to successfully produce offspring" as the newly added passage says (which I agree with), since if you were getting no defense by a lot of food, adding more food should plausibly have no effect on your production whatsoever (not just half of adding a little defense). This probably explains why often the "division of labor" condition isn't that different than the no DoL condition.