Take-Two Interactive Software, Inc., 2K and Firaxis Games Partner with GlassLab Inc., to Bring CivilizationEDU to High Schools Throughout North America in 2017
obedience of volunteers
A few years ago, the experiment was remade into a tv gameshow. And, according to a documentary on it, was even more effective.
Researchers have tracked student emotions while using Crystal Island–a game-based learning environment– and used that research to predict how students will react in other learning situations