8 Matching Annotations
  1. Apr 2021
    1. We are a small development studio and we work on our projects in our spare time, we love what we do and we are working hard on our games to give the best experience possible for our players, but we have to work in other jobs to earn money which decreases working time in the studio.

      Not really needful to explain, but one can relate...

  2. Mar 2021
    1. Sorry you’re surprised. Issues are filed at about a rate of 1 per day against GLib. Merge requests at a rate of about 1 per 2 days. Each issue or merge request takes a minimum of about 30 minutes (across at least 2 people) to analyse, put together a fix, test it, review it, fix it, review it and merge it. I’d estimate the average is closer to 3 hours than 30 minutes. Even at the fastest rate, it would take 3 working months to clear the backlog of ~1000 issues. I get a small proportion of my working time to spend on GLib (not full time).
    2. Age of a ticket is completely irrelevant as anyone can request anything but the number of developers is limited. If you'd like to see something implemented, please consider providing a patch. Thanks!
  3. Feb 2021
    1. For instance, when faced with a 60% off, 12 hour only coupon that reduces a $1,200 winter coat to $400, you can’t help but rush to the store to buy it, even if it is 95 degrees out. A few things are happening here. For one, the $1200 acts as an anchor price that psychologically forces you to realize you’re getting an enormous deal at the $400 price point. Plus, the promotion limiting the time the offer is available forces you into an impulse.
  4. Dec 2020
  5. Sep 2020
  6. May 2020